Troy Rollo : wined3d: Add missing GL_VERTEX_SHADER_ARB definition.

Alexandre Julliard julliard at wine.codeweavers.com
Tue May 30 13:07:28 CDT 2006


Module: wine
Branch: refs/heads/master
Commit: abd8becd0c9ca28bcf19d57f961e3dc64b3c6c41
URL:    http://source.winehq.org/git/?p=wine.git;a=commit;h=abd8becd0c9ca28bcf19d57f961e3dc64b3c6c41

Author: Troy Rollo <wine at troy.rollo.name>
Date:   Mon May 29 16:21:22 2006 +1000

wined3d: Add missing GL_VERTEX_SHADER_ARB definition.

---

 include/wine/wined3d_gl.h |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/include/wine/wined3d_gl.h b/include/wine/wined3d_gl.h
index df5d4c3..50717fc 100644
--- a/include/wine/wined3d_gl.h
+++ b/include/wine/wined3d_gl.h
@@ -672,6 +672,7 @@ #define GL_MAX_FRAGMENT_UNIFORM_COMPONEN
 #endif
 #ifndef GL_ARB_vertex_shader
 #define GL_ARB_vertex_shader 1
+#define GL_VERTEX_SHADER_ARB              0x8B31
 #define GL_PROGRAM_OBJECT_ARB             0x8B40
 #define GL_SHADER_OBJECT_ARB              0x8B48
 #define GL_OBJECT_TYPE_ARB                0x8B4E




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