Ivan Gyurdiev : wined3d: Remove unused field in shader opcode_arg.
Alexandre Julliard
julliard at wine.codeweavers.com
Mon Oct 2 05:40:51 CDT 2006
Module: wine
Branch: master
Commit: 01d9eac0be864d3174e213590f369e0983f30f80
URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=01d9eac0be864d3174e213590f369e0983f30f80
Author: Ivan Gyurdiev <ivg231 at gmail.com>
Date: Sun Oct 1 08:07:53 2006 -0400
wined3d: Remove unused field in shader opcode_arg.
---
dlls/wined3d/wined3d_private.h | 1 -
1 files changed, 0 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index d2ee681..9312b3b 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1412,7 +1412,6 @@ typedef struct SHADER_OPCODE {
} SHADER_OPCODE;
typedef struct SHADER_OPCODE_ARG {
- IWineD3DStateBlock* stateBlock;
IWineD3DBaseShader* shader;
shader_reg_maps* reg_maps;
CONST SHADER_OPCODE* opcode;
More information about the wine-cvs
mailing list