Ivan Gyurdiev : wined3d: Remove unused field in shader opcode_arg.

Alexandre Julliard julliard at wine.codeweavers.com
Mon Oct 2 05:40:51 CDT 2006


Module: wine
Branch: master
Commit: 01d9eac0be864d3174e213590f369e0983f30f80
URL:    http://source.winehq.org/git/?p=wine.git;a=commit;h=01d9eac0be864d3174e213590f369e0983f30f80

Author: Ivan Gyurdiev <ivg231 at gmail.com>
Date:   Sun Oct  1 08:07:53 2006 -0400

wined3d: Remove unused field in shader opcode_arg.

---

 dlls/wined3d/wined3d_private.h |    1 -
 1 files changed, 0 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index d2ee681..9312b3b 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1412,7 +1412,6 @@ typedef struct SHADER_OPCODE {
 } SHADER_OPCODE;
 
 typedef struct SHADER_OPCODE_ARG {
-    IWineD3DStateBlock* stateBlock;
     IWineD3DBaseShader* shader;
     shader_reg_maps* reg_maps;
     CONST SHADER_OPCODE* opcode;




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