Rob Shearman : oleaut32: Update comments at the top of typelib.
c and remove "stub" from several traces that are in implemented
functions.
Alexandre Julliard
julliard at wine.codeweavers.com
Fri Oct 27 05:49:21 CDT 2006
Module: wine
Branch: master
Commit: 7f715458350dc2138f33acb921b4c49212011849
URL: http://source.winehq.org/git/wine.git/?a=commit;h=7f715458350dc2138f33acb921b4c49212011849
Author: Rob Shearman <rob at codeweavers.com>
Date: Thu Oct 26 12:38:38 2006 +0100
oleaut32: Update comments at the top of typelib.c and remove "stub" from several traces that are in implemented functions.
---
dlls/oleaut32/typelib.c | 12 ++----------
1 files changed, 2 insertions(+), 10 deletions(-)
diff --git a/dlls/oleaut32/typelib.c b/dlls/oleaut32/typelib.c
index 0f8f287..8a7cf52 100644
--- a/dlls/oleaut32/typelib.c
+++ b/dlls/oleaut32/typelib.c
@@ -29,27 +29,19 @@
* - dual interface dispinterfaces. vtable-interface ITypeInfo instances are
* creating by doing a straight copy of the dispinterface instance and just changing
* its typekind. Pointed structures aren't copied - only the address of the pointers.
- * So when you release the dispinterface, you delete the vtable-interface structures
- * as well... fortunately, clean up of structures is not implemented.
*
* - locale stuff is partially implemented but hasn't been tested.
*
* - typelib file is still read in its entirety, but it is released now.
- * - some garbage is read from function names on some very rare occasions.
*
* --------------------------------------------------------------------------------------
* Known problems left from previous implementation (1999, Rein Klazes) :
*
* -. Data structures are straightforward, but slow for look-ups.
* -. (related) nothing is hashed
- * -. there are a number of stubs in ITypeLib and ITypeInfo interfaces. Most
- * of them I don't know yet how to implement them.
* -. Most error return values are just guessed not checked with windows
* behaviour.
- * -. didn't bother with a c++ interface
* -. lousy fatal error handling
- * -. some methods just return pointers to internal data structures, this is
- * partly laziness, partly I want to check how windows does it.
*
*/
@@ -739,7 +731,7 @@ HRESULT WINAPI UnRegisterTypeLib(
ITypeLib* typeLib = NULL;
int numTypes;
- TRACE("(IID: %s): stub\n",debugstr_guid(libid));
+ TRACE("(IID: %s)\n",debugstr_guid(libid));
/* Create the path to the key */
get_typelib_key( libid, wVerMajor, wVerMinor, keyName );
@@ -4542,7 +4534,7 @@ static HRESULT WINAPI ITypeInfo_fnGetTyp
{
ITypeInfoImpl *This = (ITypeInfoImpl *)iface;
- TRACE("(%p)->(%p) stub!\n", This, ppTComp);
+ TRACE("(%p)->(%p)\n", This, ppTComp);
*ppTComp = (ITypeComp *)&This->lpVtblTypeComp;
ITypeComp_AddRef(*ppTComp);
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