Andrew Talbot : d3d8: Cast-qual warnings fix.

Alexandre Julliard julliard at wine.codeweavers.com
Fri Oct 27 05:49:25 CDT 2006


Module: wine
Branch: master
Commit: 4471ad44a36698c0b61148567fb12c9d80854732
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=4471ad44a36698c0b61148567fb12c9d80854732

Author: Andrew Talbot <Andrew.Talbot at talbotville.com>
Date:   Thu Oct 26 20:57:37 2006 +0100

d3d8: Cast-qual warnings fix.

---

 dlls/d3d8/device.c        |    6 +++---
 dlls/d3d8/volume.c        |    2 +-
 dlls/d3d8/volumetexture.c |    4 ++--
 3 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index 67d3b8b..8b20920 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -309,7 +309,7 @@ static void WINAPI IDirect3DDevice8Impl_
     TRACE("(%p) Relay\n", This);
 
     /* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */
-    return IWineD3DDevice_SetGammaRamp(This->WineD3DDevice, 0, Flags, (WINED3DGAMMARAMP *) pRamp);
+    return IWineD3DDevice_SetGammaRamp(This->WineD3DDevice, 0, Flags, (CONST WINED3DGAMMARAMP *) pRamp);
 }
 
 static void WINAPI IDirect3DDevice8Impl_GetGammaRamp(LPDIRECT3DDEVICE8 iface, D3DGAMMARAMP* pRamp) {
@@ -1448,14 +1448,14 @@ static HRESULT WINAPI IDirect3DDevice8Im
     IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
     TRACE("(%p) Relay\n", This);
 
-    return IWineD3DDevice_DrawRectPatch(This->WineD3DDevice, Handle, pNumSegs, (WINED3DRECTPATCH_INFO *)pRectPatchInfo);
+    return IWineD3DDevice_DrawRectPatch(This->WineD3DDevice, Handle, pNumSegs, (CONST WINED3DRECTPATCH_INFO *)pRectPatchInfo);
 }
 
 static HRESULT WINAPI IDirect3DDevice8Impl_DrawTriPatch(LPDIRECT3DDEVICE8 iface, UINT Handle,CONST float* pNumSegs,CONST D3DTRIPATCH_INFO* pTriPatchInfo) {
     IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
     TRACE("(%p) Relay\n", This);
 
-    return IWineD3DDevice_DrawTriPatch(This->WineD3DDevice, Handle, pNumSegs, (WINED3DTRIPATCH_INFO *)pTriPatchInfo);
+    return IWineD3DDevice_DrawTriPatch(This->WineD3DDevice, Handle, pNumSegs, (CONST WINED3DTRIPATCH_INFO *)pTriPatchInfo);
 }
 
 static HRESULT WINAPI IDirect3DDevice8Impl_DeletePatch(LPDIRECT3DDEVICE8 iface, UINT Handle) {
diff --git a/dlls/d3d8/volume.c b/dlls/d3d8/volume.c
index e2db2f8..4e3350b 100644
--- a/dlls/d3d8/volume.c
+++ b/dlls/d3d8/volume.c
@@ -152,7 +152,7 @@ static HRESULT WINAPI IDirect3DVolume8Im
 static HRESULT WINAPI IDirect3DVolume8Impl_LockBox(LPDIRECT3DVOLUME8 iface, D3DLOCKED_BOX *pLockedVolume, CONST D3DBOX *pBox, DWORD Flags) {
     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
     TRACE("(%p) relay %p %p %p %d\n", This, This->wineD3DVolume, pLockedVolume, pBox, Flags);
-    return IWineD3DVolume_LockBox(This->wineD3DVolume, (WINED3DLOCKED_BOX *) pLockedVolume, (WINED3DBOX *) pBox, Flags);
+    return IWineD3DVolume_LockBox(This->wineD3DVolume, (WINED3DLOCKED_BOX *) pLockedVolume, (CONST WINED3DBOX *) pBox, Flags);
 }
 
 static HRESULT WINAPI IDirect3DVolume8Impl_UnlockBox(LPDIRECT3DVOLUME8 iface) {
diff --git a/dlls/d3d8/volumetexture.c b/dlls/d3d8/volumetexture.c
index ada6ccd..cf0202c 100644
--- a/dlls/d3d8/volumetexture.c
+++ b/dlls/d3d8/volumetexture.c
@@ -171,7 +171,7 @@ static HRESULT WINAPI IDirect3DVolumeTex
 static HRESULT WINAPI IDirect3DVolumeTexture8Impl_LockBox(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level, D3DLOCKED_BOX *pLockedVolume, CONST D3DBOX *pBox, DWORD Flags) {
     IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
     TRACE("(%p) Relay %p %p %p %d\n", This, This->wineD3DVolumeTexture, pLockedVolume, pBox,Flags);
-    return IWineD3DVolumeTexture_LockBox(This->wineD3DVolumeTexture, Level, (WINED3DLOCKED_BOX *) pLockedVolume, (WINED3DBOX *) pBox, Flags);
+    return IWineD3DVolumeTexture_LockBox(This->wineD3DVolumeTexture, Level, (WINED3DLOCKED_BOX *) pLockedVolume, (CONST WINED3DBOX *) pBox, Flags);
 }
 
 static HRESULT WINAPI IDirect3DVolumeTexture8Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level) {
@@ -183,7 +183,7 @@ static HRESULT WINAPI IDirect3DVolumeTex
 static HRESULT WINAPI IDirect3DVolumeTexture8Impl_AddDirtyBox(LPDIRECT3DVOLUMETEXTURE8 iface, CONST D3DBOX *pDirtyBox) {
     IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
     TRACE("(%p) Relay\n", This);
-    return IWineD3DVolumeTexture_AddDirtyBox(This->wineD3DVolumeTexture, (WINED3DBOX *) pDirtyBox);
+    return IWineD3DVolumeTexture_AddDirtyBox(This->wineD3DVolumeTexture, (CONST WINED3DBOX *) pDirtyBox);
 }
 
 




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