Andrew Talbot : d3d8: Cast-qual warnings fix.
Alexandre Julliard
julliard at wine.codeweavers.com
Fri Oct 27 05:49:25 CDT 2006
Module: wine
Branch: master
Commit: 4471ad44a36698c0b61148567fb12c9d80854732
URL: http://source.winehq.org/git/wine.git/?a=commit;h=4471ad44a36698c0b61148567fb12c9d80854732
Author: Andrew Talbot <Andrew.Talbot at talbotville.com>
Date: Thu Oct 26 20:57:37 2006 +0100
d3d8: Cast-qual warnings fix.
---
dlls/d3d8/device.c | 6 +++---
dlls/d3d8/volume.c | 2 +-
dlls/d3d8/volumetexture.c | 4 ++--
3 files changed, 6 insertions(+), 6 deletions(-)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index 67d3b8b..8b20920 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -309,7 +309,7 @@ static void WINAPI IDirect3DDevice8Impl_
TRACE("(%p) Relay\n", This);
/* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */
- return IWineD3DDevice_SetGammaRamp(This->WineD3DDevice, 0, Flags, (WINED3DGAMMARAMP *) pRamp);
+ return IWineD3DDevice_SetGammaRamp(This->WineD3DDevice, 0, Flags, (CONST WINED3DGAMMARAMP *) pRamp);
}
static void WINAPI IDirect3DDevice8Impl_GetGammaRamp(LPDIRECT3DDEVICE8 iface, D3DGAMMARAMP* pRamp) {
@@ -1448,14 +1448,14 @@ static HRESULT WINAPI IDirect3DDevice8Im
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) Relay\n", This);
- return IWineD3DDevice_DrawRectPatch(This->WineD3DDevice, Handle, pNumSegs, (WINED3DRECTPATCH_INFO *)pRectPatchInfo);
+ return IWineD3DDevice_DrawRectPatch(This->WineD3DDevice, Handle, pNumSegs, (CONST WINED3DRECTPATCH_INFO *)pRectPatchInfo);
}
static HRESULT WINAPI IDirect3DDevice8Impl_DrawTriPatch(LPDIRECT3DDEVICE8 iface, UINT Handle,CONST float* pNumSegs,CONST D3DTRIPATCH_INFO* pTriPatchInfo) {
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) Relay\n", This);
- return IWineD3DDevice_DrawTriPatch(This->WineD3DDevice, Handle, pNumSegs, (WINED3DTRIPATCH_INFO *)pTriPatchInfo);
+ return IWineD3DDevice_DrawTriPatch(This->WineD3DDevice, Handle, pNumSegs, (CONST WINED3DTRIPATCH_INFO *)pTriPatchInfo);
}
static HRESULT WINAPI IDirect3DDevice8Impl_DeletePatch(LPDIRECT3DDEVICE8 iface, UINT Handle) {
diff --git a/dlls/d3d8/volume.c b/dlls/d3d8/volume.c
index e2db2f8..4e3350b 100644
--- a/dlls/d3d8/volume.c
+++ b/dlls/d3d8/volume.c
@@ -152,7 +152,7 @@ static HRESULT WINAPI IDirect3DVolume8Im
static HRESULT WINAPI IDirect3DVolume8Impl_LockBox(LPDIRECT3DVOLUME8 iface, D3DLOCKED_BOX *pLockedVolume, CONST D3DBOX *pBox, DWORD Flags) {
IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
TRACE("(%p) relay %p %p %p %d\n", This, This->wineD3DVolume, pLockedVolume, pBox, Flags);
- return IWineD3DVolume_LockBox(This->wineD3DVolume, (WINED3DLOCKED_BOX *) pLockedVolume, (WINED3DBOX *) pBox, Flags);
+ return IWineD3DVolume_LockBox(This->wineD3DVolume, (WINED3DLOCKED_BOX *) pLockedVolume, (CONST WINED3DBOX *) pBox, Flags);
}
static HRESULT WINAPI IDirect3DVolume8Impl_UnlockBox(LPDIRECT3DVOLUME8 iface) {
diff --git a/dlls/d3d8/volumetexture.c b/dlls/d3d8/volumetexture.c
index ada6ccd..cf0202c 100644
--- a/dlls/d3d8/volumetexture.c
+++ b/dlls/d3d8/volumetexture.c
@@ -171,7 +171,7 @@ static HRESULT WINAPI IDirect3DVolumeTex
static HRESULT WINAPI IDirect3DVolumeTexture8Impl_LockBox(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level, D3DLOCKED_BOX *pLockedVolume, CONST D3DBOX *pBox, DWORD Flags) {
IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
TRACE("(%p) Relay %p %p %p %d\n", This, This->wineD3DVolumeTexture, pLockedVolume, pBox,Flags);
- return IWineD3DVolumeTexture_LockBox(This->wineD3DVolumeTexture, Level, (WINED3DLOCKED_BOX *) pLockedVolume, (WINED3DBOX *) pBox, Flags);
+ return IWineD3DVolumeTexture_LockBox(This->wineD3DVolumeTexture, Level, (WINED3DLOCKED_BOX *) pLockedVolume, (CONST WINED3DBOX *) pBox, Flags);
}
static HRESULT WINAPI IDirect3DVolumeTexture8Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level) {
@@ -183,7 +183,7 @@ static HRESULT WINAPI IDirect3DVolumeTex
static HRESULT WINAPI IDirect3DVolumeTexture8Impl_AddDirtyBox(LPDIRECT3DVOLUMETEXTURE8 iface, CONST D3DBOX *pDirtyBox) {
IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
TRACE("(%p) Relay\n", This);
- return IWineD3DVolumeTexture_AddDirtyBox(This->wineD3DVolumeTexture, (WINED3DBOX *) pDirtyBox);
+ return IWineD3DVolumeTexture_AddDirtyBox(This->wineD3DVolumeTexture, (CONST WINED3DBOX *) pDirtyBox);
}
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