Andrew Talbot : d3d9: Cast-qual warnings fix.

Alexandre Julliard julliard at wine.codeweavers.com
Mon Oct 30 05:22:19 CST 2006


Module: wine
Branch: master
Commit: 3ac7720f059a287db74aa5ff33b4f05236579d87
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=3ac7720f059a287db74aa5ff33b4f05236579d87

Author: Andrew Talbot <Andrew.Talbot at talbotville.com>
Date:   Fri Oct 27 19:27:24 2006 +0100

d3d9: Cast-qual warnings fix.

---

 dlls/d3d9/device.c        |    6 +++---
 dlls/d3d9/volume.c        |    2 +-
 dlls/d3d9/volumetexture.c |    4 ++--
 3 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index b450cbb..349356b 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -230,7 +230,7 @@ static void WINAPI IDirect3DDevice9Impl_
     TRACE("(%p) Relay\n", This);
    
     /* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */ 
-    return IWineD3DDevice_SetGammaRamp(This->WineD3DDevice, iSwapChain, Flags, (WINED3DGAMMARAMP *) pRamp);
+    return IWineD3DDevice_SetGammaRamp(This->WineD3DDevice, iSwapChain, Flags, (CONST WINED3DGAMMARAMP *)pRamp);
 }
 
 static void WINAPI IDirect3DDevice9Impl_GetGammaRamp(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, D3DGAMMARAMP* pRamp) {    
@@ -850,13 +850,13 @@ static HRESULT  WINAPI  IDirect3DDevice9
 static HRESULT  WINAPI  IDirect3DDevice9Impl_DrawRectPatch(LPDIRECT3DDEVICE9 iface, UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) {
     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
     TRACE("(%p) Relay\n", This);
-    return IWineD3DDevice_DrawRectPatch(This->WineD3DDevice, Handle, pNumSegs, (WINED3DRECTPATCH_INFO *)pRectPatchInfo);
+    return IWineD3DDevice_DrawRectPatch(This->WineD3DDevice, Handle, pNumSegs, (CONST WINED3DRECTPATCH_INFO *)pRectPatchInfo);
 }
 /*http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/reference/d3d/interfaces/idirect3ddevice9/DrawTriPatch.asp*/
 static HRESULT  WINAPI  IDirect3DDevice9Impl_DrawTriPatch(LPDIRECT3DDEVICE9 iface, UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) {
     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
     TRACE("(%p) Relay\n", This);
-    return IWineD3DDevice_DrawTriPatch(This->WineD3DDevice, Handle, pNumSegs, (WINED3DTRIPATCH_INFO *) pTriPatchInfo);
+    return IWineD3DDevice_DrawTriPatch(This->WineD3DDevice, Handle, pNumSegs, (CONST WINED3DTRIPATCH_INFO *)pTriPatchInfo);
 }
 
 static HRESULT  WINAPI  IDirect3DDevice9Impl_DeletePatch(LPDIRECT3DDEVICE9 iface, UINT Handle) {
diff --git a/dlls/d3d9/volume.c b/dlls/d3d9/volume.c
index 6ced19a..c4281d9 100644
--- a/dlls/d3d9/volume.c
+++ b/dlls/d3d9/volume.c
@@ -173,7 +173,7 @@ static HRESULT WINAPI IDirect3DVolume9Im
 static HRESULT WINAPI IDirect3DVolume9Impl_LockBox(LPDIRECT3DVOLUME9 iface, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) {
     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
     TRACE("(%p) relay %p %p %p %d\n", This, This->wineD3DVolume, pLockedVolume, pBox, Flags);
-    return IWineD3DVolume_LockBox(This->wineD3DVolume, (WINED3DLOCKED_BOX *) pLockedVolume, (WINED3DBOX *) pBox, Flags);
+    return IWineD3DVolume_LockBox(This->wineD3DVolume, (WINED3DLOCKED_BOX *)pLockedVolume, (CONST WINED3DBOX *)pBox, Flags);
 }
 
 static HRESULT WINAPI IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface) {
diff --git a/dlls/d3d9/volumetexture.c b/dlls/d3d9/volumetexture.c
index 79ac57d..3397bb7 100644
--- a/dlls/d3d9/volumetexture.c
+++ b/dlls/d3d9/volumetexture.c
@@ -190,7 +190,7 @@ static HRESULT WINAPI IDirect3DVolumeTex
 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_LockBox(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) {
     IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
     TRACE("(%p) Relay %p %p %p %d\n", This, This->wineD3DVolumeTexture, pLockedVolume, pBox,Flags);
-    return IWineD3DVolumeTexture_LockBox(This->wineD3DVolumeTexture, Level, (WINED3DLOCKED_BOX *) pLockedVolume, (WINED3DBOX *) pBox, Flags);
+    return IWineD3DVolumeTexture_LockBox(This->wineD3DVolumeTexture, Level, (WINED3DLOCKED_BOX *)pLockedVolume, (CONST WINED3DBOX *)pBox, Flags);
 }
 
 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level) {
@@ -202,7 +202,7 @@ static HRESULT WINAPI IDirect3DVolumeTex
 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_AddDirtyBox(LPDIRECT3DVOLUMETEXTURE9 iface, CONST D3DBOX* pDirtyBox) {
     IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
     TRACE("(%p) Relay\n", This);
-    return IWineD3DVolumeTexture_AddDirtyBox(This->wineD3DVolumeTexture, (WINED3DBOX *) pDirtyBox);
+    return IWineD3DVolumeTexture_AddDirtyBox(This->wineD3DVolumeTexture, (CONST WINED3DBOX *)pDirtyBox);
 }
 
 




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