Ivan Gyurdiev : wined3d:
Use D3DDEGREE consistently in the WINED3D namespace.
Alexandre Julliard
julliard at wine.codeweavers.com
Tue Oct 31 05:43:15 CST 2006
Module: wine
Branch: master
Commit: aa164647e6b55abc0bcac97edaa6fcb17c110035
URL: http://source.winehq.org/git/wine.git/?a=commit;h=aa164647e6b55abc0bcac97edaa6fcb17c110035
Author: Ivan Gyurdiev <ivg231 at gmail.com>
Date: Tue Oct 31 03:19:45 2006 -0500
wined3d: Use D3DDEGREE consistently in the WINED3D namespace.
---
dlls/wined3d/device.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 8ae51fb..31644b2 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -4493,14 +4493,14 @@ static HRESULT WINAPI IWineD3DDeviceImpl
case WINED3DRS_POSITIONDEGREE :
{
- if(D3DDEGREE_CUBIC != Value)
+ if(WINED3DDEGREE_CUBIC != Value)
ERR("(%p)->(%s,%d) not yet implemented\n", This, debug_d3drenderstate(State), Value);
break;
}
case WINED3DRS_NORMALDEGREE :
{
- if(D3DDEGREE_LINEAR != Value)
+ if(WINED3DDEGREE_LINEAR != Value)
ERR("(%p)->(%s,%d) not yet implemented\n", This, debug_d3drenderstate(State), Value);
break;
}
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