Ivan Gyurdiev : wined3d: Move device pointer into the BaseShader class.

Alexandre Julliard julliard at wine.codeweavers.com
Wed Sep 27 13:58:39 CDT 2006


Module: wine
Branch: master
Commit: d0032a1a2ae56fb5847218b64558a72f22c53321
URL:    http://source.winehq.org/git/?p=wine.git;a=commit;h=d0032a1a2ae56fb5847218b64558a72f22c53321

Author: Ivan Gyurdiev <ivg231 at gmail.com>
Date:   Wed Sep 27 07:14:46 2006 -0400

wined3d: Move device pointer into the BaseShader class.

---

 dlls/wined3d/arb_program_shader.c |    7 +++++--
 dlls/wined3d/device.c             |   14 ++++++++++++--
 dlls/wined3d/glsl_shader.c        |   11 ++++++++---
 dlls/wined3d/pixelshader.c        |   10 ++++++----
 dlls/wined3d/vertexshader.c       |   13 ++++++++-----
 dlls/wined3d/wined3d_private.h    |    5 +++--
 6 files changed, 42 insertions(+), 18 deletions(-)

Diff:   http://source.winehq.org/git/?p=wine.git;a=commitdiff;h=d0032a1a2ae56fb5847218b64558a72f22c53321



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