Stefan Dösinger : wined3d: Hold an internal reference on pixel and vertex shaders.
Alexandre Julliard
julliard at wine.codeweavers.com
Tue Aug 28 07:50:09 CDT 2007
Module: wine
Branch: master
Commit: 36aef3dc546adfe0e8a45895e5e8cbd234f7736b
URL: http://source.winehq.org/git/wine.git/?a=commit;h=36aef3dc546adfe0e8a45895e5e8cbd234f7736b
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Mon Aug 20 18:56:10 2007 +0200
wined3d: Hold an internal reference on pixel and vertex shaders.
---
dlls/wined3d/device.c | 23 +++++++++++++++++++++++
dlls/wined3d/pixelshader.c | 12 ------------
dlls/wined3d/stateblock.c | 42 ++++++++++++++++++++++++++++++------------
dlls/wined3d/vertexshader.c | 5 -----
4 files changed, 53 insertions(+), 29 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=36aef3dc546adfe0e8a45895e5e8cbd234f7736b
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