Stefan Dösinger : d3d8: Deleting bound shaders unbinds them.

Alexandre Julliard julliard at wine.codeweavers.com
Tue Feb 13 11:07:46 CST 2007


Module: wine
Branch: master
Commit: 00aa8ab08cdacfa1f4b5252527ad117f6711d287
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=00aa8ab08cdacfa1f4b5252527ad117f6711d287

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Mon Feb 12 19:21:45 2007 +0100

d3d8: Deleting bound shaders unbinds them.

---

 dlls/d3d8/device.c       |   21 +++++-
 dlls/d3d8/tests/device.c |  148 +++++++++++++++++++++++++++++++++++++++++----
 2 files changed, 151 insertions(+), 18 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=00aa8ab08cdacfa1f4b5252527ad117f6711d287



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