Stefan Dösinger : wined3d: Use CopyRect / EqualRect.
Alexandre Julliard
julliard at wine.codeweavers.com
Wed Feb 21 06:01:01 CST 2007
Module: wine
Branch: master
Commit: ca04a9de34f56674e08027a3a77c21ceabbc9650
URL: http://source.winehq.org/git/wine.git/?a=commit;h=ca04a9de34f56674e08027a3a77c21ceabbc9650
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Tue Feb 20 22:47:38 2007 +0100
wined3d: Use CopyRect / EqualRect.
---
dlls/wined3d/device.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 2ac8797..bee6650 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -2813,11 +2813,11 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetScissorRect(IWineD3DDevice *iface, C
This->updateStateBlock->set.scissorRect = TRUE;
This->updateStateBlock->changed.scissorRect = TRUE;
- if(memcmp(&This->updateStateBlock->scissorRect, pRect, sizeof(*pRect)) == 0) {
+ if(EqualRect(&This->updateStateBlock->scissorRect, pRect)) {
TRACE("App is setting the old scissor rectangle over, nothing to do\n");
return WINED3D_OK;
}
- memcpy(&This->updateStateBlock->scissorRect, pRect, sizeof(*pRect));
+ CopyRect(&This->updateStateBlock->scissorRect, pRect);
if(This->isRecordingState) {
TRACE("Recording... not performing anything\n");
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