Stefan Dösinger : wined3d: Use CopyRect / EqualRect.

Alexandre Julliard julliard at wine.codeweavers.com
Wed Feb 21 06:01:01 CST 2007


Module: wine
Branch: master
Commit: ca04a9de34f56674e08027a3a77c21ceabbc9650
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=ca04a9de34f56674e08027a3a77c21ceabbc9650

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Tue Feb 20 22:47:38 2007 +0100

wined3d: Use CopyRect / EqualRect.

---

 dlls/wined3d/device.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 2ac8797..bee6650 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -2813,11 +2813,11 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetScissorRect(IWineD3DDevice *iface, C
 
     This->updateStateBlock->set.scissorRect = TRUE;
     This->updateStateBlock->changed.scissorRect = TRUE;
-    if(memcmp(&This->updateStateBlock->scissorRect, pRect, sizeof(*pRect)) == 0) {
+    if(EqualRect(&This->updateStateBlock->scissorRect, pRect)) {
         TRACE("App is setting the old scissor rectangle over, nothing to do\n");
         return WINED3D_OK;
     }
-    memcpy(&This->updateStateBlock->scissorRect, pRect, sizeof(*pRect));
+    CopyRect(&This->updateStateBlock->scissorRect, pRect);
 
     if(This->isRecordingState) {
         TRACE("Recording... not performing anything\n");




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