Stefan Dösinger : wined3d: rsq and rcp use the . w component if no swizzle is given.
Alexandre Julliard
julliard at wine.codeweavers.com
Tue Jul 3 08:01:24 CDT 2007
Module: wine
Branch: master
Commit: a1f83aae8e5e81c9c7088befdc0247b8e467dba5
URL: http://source.winehq.org/git/wine.git/?a=commit;h=a1f83aae8e5e81c9c7088befdc0247b8e467dba5
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Mon Jul 2 22:40:06 2007 +0200
wined3d: rsq and rcp use the .w component if no swizzle is given.
---
dlls/d3d8/tests/visual.c | 127 +++++++++++++++++++++++++++++++++++++
dlls/wined3d/arb_program_shader.c | 6 +-
dlls/wined3d/glsl_shader.c | 21 ++++++-
dlls/wined3d/pixelshader.c | 2 +-
dlls/wined3d/vertexshader.c | 2 +-
dlls/wined3d/wined3d_private.h | 1 +
6 files changed, 153 insertions(+), 6 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=a1f83aae8e5e81c9c7088befdc0247b8e467dba5
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