Stefan Dösinger : wined3d: Store the last active thread.

Alexandre Julliard julliard at wine.codeweavers.com
Tue Jul 10 08:02:32 CDT 2007


Module: wine
Branch: master
Commit: 9dedfd71e0211b46d58f1a0b17b1c3e8ca1eb0d7
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=9dedfd71e0211b46d58f1a0b17b1c3e8ca1eb0d7

Author: Stefan Dösinger <stefandoesinger at gmx.at>
Date:   Mon Jul  9 17:27:39 2007 +0200

wined3d: Store the last active thread.

---

 dlls/wined3d/context.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index b7834a2..32791b7 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -840,6 +840,7 @@ void ActivateContext(IWineD3DDeviceImpl *This, IWineD3DSurface *target, ContextU
     if(This->lastActiveRenderTarget != target || tid != This->lastThread) {
         context = FindContext(This, target, tid);
         This->lastActiveRenderTarget = target;
+        This->lastThread = tid;
     } else {
         /* Stick to the old context */
         context = This->activeContext;




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