H. Verbeet : wined3d:
Add IWineD3DDevice_GetBaseVertexIndex to retrieve the base vertex
index.
Alexandre Julliard
julliard at wine.codeweavers.com
Thu Jun 7 07:20:18 CDT 2007
Module: wine
Branch: master
Commit: 262240adced015599e9a275b60590260781777f2
URL: http://source.winehq.org/git/wine.git/?a=commit;h=262240adced015599e9a275b60590260781777f2
Author: H. Verbeet <hverbeet at gmail.com>
Date: Wed Jun 6 18:40:02 2007 +0200
wined3d: Add IWineD3DDevice_GetBaseVertexIndex to retrieve the base vertex index.
---
dlls/wined3d/device.c | 12 ++++++++++++
include/wine/wined3d_interface.h | 2 ++
2 files changed, 14 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index afa34c5..28116af 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -2813,6 +2813,17 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetBaseVertexIndex(IWineD3DDevice *ifac
return WINED3D_OK;
}
+static HRESULT WINAPI IWineD3DDeviceImpl_GetBaseVertexIndex(IWineD3DDevice *iface, UINT* base_index) {
+ IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
+ TRACE("(%p) : base_index %p\n", This, base_index);
+
+ *base_index = This->stateBlock->baseVertexIndex;
+
+ TRACE("Returning %u\n", *base_index);
+
+ return WINED3D_OK;
+}
+
/*****
* Get / Set Viewports
*****/
@@ -6369,6 +6380,7 @@ const IWineD3DDeviceVtbl IWineD3DDevice_Vtbl =
IWineD3DDeviceImpl_SetIndices,
IWineD3DDeviceImpl_GetIndices,
IWineD3DDeviceImpl_SetBaseVertexIndex,
+ IWineD3DDeviceImpl_GetBaseVertexIndex,
IWineD3DDeviceImpl_SetLight,
IWineD3DDeviceImpl_GetLight,
IWineD3DDeviceImpl_SetLightEnable,
diff --git a/include/wine/wined3d_interface.h b/include/wine/wined3d_interface.h
index abefdaf..6402829 100644
--- a/include/wine/wined3d_interface.h
+++ b/include/wine/wined3d_interface.h
@@ -406,6 +406,7 @@ DECLARE_INTERFACE_(IWineD3DDevice,IWineD3DBase)
STDMETHOD(SetIndices)(THIS_ struct IWineD3DIndexBuffer * pIndexData) PURE;
STDMETHOD(GetIndices)(THIS_ struct IWineD3DIndexBuffer ** ppIndexData,UINT * pBaseVertexIndex) PURE;
STDMETHOD(SetBaseVertexIndex)(THIS_ UINT baseIndex);
+ STDMETHOD(GetBaseVertexIndex)(THIS_ UINT *baseIndex);
STDMETHOD(SetLight)(THIS_ DWORD Index,CONST WINED3DLIGHT * pLight) PURE;
STDMETHOD(GetLight)(THIS_ DWORD Index,WINED3DLIGHT * pLight) PURE;
STDMETHOD(SetLightEnable)(THIS_ DWORD Index,BOOL Enable) PURE;
@@ -542,6 +543,7 @@ DECLARE_INTERFACE_(IWineD3DDevice,IWineD3DBase)
#define IWineD3DDevice_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
#define IWineD3DDevice_GetIndices(p,a,b) (p)->lpVtbl->GetIndices(p,a,b)
#define IWineD3DDevice_SetBaseVertexIndex(p, a) (p)->lpVtbl->SetBaseVertexIndex(p, a)
+#define IWineD3DDevice_GetBaseVertexIndex(p,a) (p)->lpVtbl->GetBaseVertexIndex(p,a)
#define IWineD3DDevice_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
#define IWineD3DDevice_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
#define IWineD3DDevice_SetLightEnable(p,a,b) (p)->lpVtbl->SetLightEnable(p,a,b)
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