Stefan Dösinger : d3d8: Hold the lock in IDirect3DIndexBuffer8 methods.

Alexandre Julliard julliard at wine.codeweavers.com
Tue Jun 12 06:30:47 CDT 2007


Module: wine
Branch: master
Commit: 1ec8788b3487340ac527194e4ac16b3179b49d3d
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=1ec8788b3487340ac527194e4ac16b3179b49d3d

Author: Stefan Dösinger <stefandoesinger at gmx.at>
Date:   Sat May 26 20:09:24 2007 +0200

d3d8: Hold the lock in IDirect3DIndexBuffer8 methods.

---

 dlls/d3d8/indexbuffer.c |   75 ++++++++++++++++++++++++++++++++++++++++------
 1 files changed, 65 insertions(+), 10 deletions(-)

diff --git a/dlls/d3d8/indexbuffer.c b/dlls/d3d8/indexbuffer.c
index ad92cf4..c4bd833 100644
--- a/dlls/d3d8/indexbuffer.c
+++ b/dlls/d3d8/indexbuffer.c
@@ -56,7 +56,9 @@ static ULONG WINAPI IDirect3DIndexBuffer8Impl_Release(LPDIRECT3DINDEXBUFFER8 ifa
     TRACE("(%p) : ReleaseRef to %d\n", This, ref);
 
     if (ref == 0) {
+        EnterCriticalSection(&d3d8_cs);
         IWineD3DIndexBuffer_Release(This->wineD3DIndexBuffer);
+        LeaveCriticalSection(&d3d8_cs);
         IUnknown_Release(This->parentDevice);
         HeapFree(GetProcessHeap(), 0, This);
     }
@@ -66,69 +68,122 @@ static ULONG WINAPI IDirect3DIndexBuffer8Impl_Release(LPDIRECT3DINDEXBUFFER8 ifa
 /* IDirect3DIndexBuffer8 IDirect3DResource8 Interface follow: */
 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetDevice(LPDIRECT3DINDEXBUFFER8 iface, IDirect3DDevice8 **ppDevice) {
     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
+    HRESULT hr;
     TRACE("(%p) Relay\n", This);
-    return IDirect3DResource8Impl_GetDevice((LPDIRECT3DRESOURCE8) This, ppDevice);
+
+    EnterCriticalSection(&d3d8_cs);
+    hr = IDirect3DResource8Impl_GetDevice((LPDIRECT3DRESOURCE8) This, ppDevice);
+    LeaveCriticalSection(&d3d8_cs);
+    return hr;
 }
 
 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
+    HRESULT hr;
     TRACE("(%p) Relay\n", This);
-    return IWineD3DIndexBuffer_SetPrivateData(This->wineD3DIndexBuffer, refguid, pData, SizeOfData, Flags);
+
+    EnterCriticalSection(&d3d8_cs);
+    hr = IWineD3DIndexBuffer_SetPrivateData(This->wineD3DIndexBuffer, refguid, pData, SizeOfData, Flags);
+    LeaveCriticalSection(&d3d8_cs);
+    return hr;
 }
 
 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid, void *pData, DWORD *pSizeOfData) {
     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
+    HRESULT hr;
     TRACE("(%p) Relay\n", This);
-    return IWineD3DIndexBuffer_GetPrivateData(This->wineD3DIndexBuffer, refguid, pData, pSizeOfData);
+
+    EnterCriticalSection(&d3d8_cs);
+    hr = IWineD3DIndexBuffer_GetPrivateData(This->wineD3DIndexBuffer, refguid, pData, pSizeOfData);
+    LeaveCriticalSection(&d3d8_cs);
+    return hr;
 }
 
 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid) {
     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
+    HRESULT hr;
     TRACE("(%p) Relay\n", This);
-    return IWineD3DIndexBuffer_FreePrivateData(This->wineD3DIndexBuffer, refguid);
+
+    EnterCriticalSection(&d3d8_cs);
+    hr = IWineD3DIndexBuffer_FreePrivateData(This->wineD3DIndexBuffer, refguid);
+    LeaveCriticalSection(&d3d8_cs);
+    return hr;
 }
 
 static DWORD WINAPI IDirect3DIndexBuffer8Impl_SetPriority(LPDIRECT3DINDEXBUFFER8 iface, DWORD PriorityNew) {
     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
+    DWORD ret;
     TRACE("(%p) Relay\n", This);
-    return IWineD3DIndexBuffer_SetPriority(This->wineD3DIndexBuffer, PriorityNew);
+
+    EnterCriticalSection(&d3d8_cs);
+    ret = IWineD3DIndexBuffer_SetPriority(This->wineD3DIndexBuffer, PriorityNew);
+    LeaveCriticalSection(&d3d8_cs);
+    return ret;
 }
 
 static DWORD WINAPI IDirect3DIndexBuffer8Impl_GetPriority(LPDIRECT3DINDEXBUFFER8 iface) {
     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
+    DWORD ret;
     TRACE("(%p) Relay\n", This);
-    return IWineD3DIndexBuffer_GetPriority(This->wineD3DIndexBuffer);
+
+    EnterCriticalSection(&d3d8_cs);
+    ret = IWineD3DIndexBuffer_GetPriority(This->wineD3DIndexBuffer);
+    LeaveCriticalSection(&d3d8_cs);
+    return ret;
 }
 
 static void WINAPI IDirect3DIndexBuffer8Impl_PreLoad(LPDIRECT3DINDEXBUFFER8 iface) {
     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
     TRACE("(%p) Relay\n", This);
+
+    EnterCriticalSection(&d3d8_cs);
     IWineD3DIndexBuffer_PreLoad(This->wineD3DIndexBuffer);
+    LeaveCriticalSection(&d3d8_cs);
 }
 
 static D3DRESOURCETYPE WINAPI IDirect3DIndexBuffer8Impl_GetType(LPDIRECT3DINDEXBUFFER8 iface) {
     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
+    D3DRESOURCETYPE type;
     TRACE("(%p) Relay\n", This);
-    return IWineD3DIndexBuffer_GetType(This->wineD3DIndexBuffer);
+
+    EnterCriticalSection(&d3d8_cs);
+    type = IWineD3DIndexBuffer_GetType(This->wineD3DIndexBuffer);
+    LeaveCriticalSection(&d3d8_cs);
+    return type;
 }
 
 /* IDirect3DIndexBuffer8 Interface follow: */
 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_Lock(LPDIRECT3DINDEXBUFFER8 iface, UINT OffsetToLock, UINT SizeToLock, BYTE **ppbData, DWORD Flags) {
     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
+    HRESULT hr;
     TRACE("(%p) Relay\n", This);
-    return IWineD3DIndexBuffer_Lock(This->wineD3DIndexBuffer, OffsetToLock, SizeToLock, ppbData, Flags);
+
+    EnterCriticalSection(&d3d8_cs);
+    hr = IWineD3DIndexBuffer_Lock(This->wineD3DIndexBuffer, OffsetToLock, SizeToLock, ppbData, Flags);
+    LeaveCriticalSection(&d3d8_cs);
+    return hr;
 }
 
 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_Unlock(LPDIRECT3DINDEXBUFFER8 iface) {
     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
+    HRESULT hr;
     TRACE("(%p) Relay\n", This);
-    return IWineD3DIndexBuffer_Unlock(This->wineD3DIndexBuffer);
+
+    EnterCriticalSection(&d3d8_cs);
+    hr = IWineD3DIndexBuffer_Unlock(This->wineD3DIndexBuffer);
+    LeaveCriticalSection(&d3d8_cs);
+    return hr;
 }
 
 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetDesc(LPDIRECT3DINDEXBUFFER8 iface, D3DINDEXBUFFER_DESC *pDesc) {
     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
+    HRESULT hr;
     TRACE("(%p) Relay\n", This);
-    return IWineD3DIndexBuffer_GetDesc(This->wineD3DIndexBuffer, (WINED3DINDEXBUFFER_DESC *) pDesc);
+
+    EnterCriticalSection(&d3d8_cs);
+    hr = IWineD3DIndexBuffer_GetDesc(This->wineD3DIndexBuffer, (WINED3DINDEXBUFFER_DESC *) pDesc);
+    LeaveCriticalSection(&d3d8_cs);
+    return hr;
 }
 
 




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