Stefan Dösinger : wined3d: Unload texture coords for all supported texture stages.
Alexandre Julliard
julliard at wine.codeweavers.com
Thu Jun 21 09:47:33 CDT 2007
Module: wine
Branch: master
Commit: 35ee1e9693f086fa996dec020c74570e3523d942
URL: http://source.winehq.org/git/wine.git/?a=commit;h=35ee1e9693f086fa996dec020c74570e3523d942
Author: Stefan Dösinger <stefandoesinger at gmx.at>
Date: Wed Jun 20 14:23:04 2007 +0200
wined3d: Unload texture coords for all supported texture stages.
---
dlls/wined3d/state.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index d6522f2..1c72785 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -1812,7 +1812,7 @@ static void transform_texture(DWORD state, IWineD3DStateBlockImpl *stateblock, W
static void unloadTexCoords(IWineD3DStateBlockImpl *stateblock) {
int texture_idx;
- for (texture_idx = 0; texture_idx < GL_LIMITS(textures); ++texture_idx) {
+ for (texture_idx = 0; texture_idx < GL_LIMITS(texture_stages); ++texture_idx) {
GL_EXTCALL(glClientActiveTextureARB(GL_TEXTURE0_ARB + texture_idx));
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
}
More information about the wine-cvs
mailing list