Stefan Dösinger : wined3d: Unload texture coords for all supported texture stages.

Alexandre Julliard julliard at wine.codeweavers.com
Thu Jun 21 09:47:33 CDT 2007


Module: wine
Branch: master
Commit: 35ee1e9693f086fa996dec020c74570e3523d942
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=35ee1e9693f086fa996dec020c74570e3523d942

Author: Stefan Dösinger <stefandoesinger at gmx.at>
Date:   Wed Jun 20 14:23:04 2007 +0200

wined3d: Unload texture coords for all supported texture stages.

---

 dlls/wined3d/state.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index d6522f2..1c72785 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -1812,7 +1812,7 @@ static void transform_texture(DWORD state, IWineD3DStateBlockImpl *stateblock, W
 static void unloadTexCoords(IWineD3DStateBlockImpl *stateblock) {
     int texture_idx;
 
-    for (texture_idx = 0; texture_idx < GL_LIMITS(textures); ++texture_idx) {
+    for (texture_idx = 0; texture_idx < GL_LIMITS(texture_stages); ++texture_idx) {
         GL_EXTCALL(glClientActiveTextureARB(GL_TEXTURE0_ARB + texture_idx));
         glDisableClientState(GL_TEXTURE_COORD_ARRAY);
     }




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