Fabian Bieler : wined3d: Height of rectangle is bottom - top,
not vice versa.
Alexandre Julliard
julliard at wine.codeweavers.com
Mon Mar 12 08:28:55 CDT 2007
Module: wine
Branch: master
Commit: a2808903b184be88c445173cd713a24f2f1ab58e
URL: http://source.winehq.org/git/wine.git/?a=commit;h=a2808903b184be88c445173cd713a24f2f1ab58e
Author: Fabian Bieler <der.fabe at gmx.net>
Date: Sat Mar 10 04:16:44 2007 +0100
wined3d: Height of rectangle is bottom - top, not vice versa.
---
dlls/wined3d/device.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 13d0fa5..10b03bf 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -4755,7 +4755,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_UpdateSurface(IWineD3DDevice *iface,
/* this needs to be done in lines if the sourceRect != the sourceWidth */
srcWidth = pSourceRect ? pSourceRect->right - pSourceRect->left : srcSurfaceWidth;
- srcHeight = pSourceRect ? pSourceRect->top - pSourceRect->bottom : srcSurfaceHeight;
+ srcHeight = pSourceRect ? pSourceRect->bottom - pSourceRect->top : srcSurfaceHeight;
srcLeft = pSourceRect ? pSourceRect->left : 0;
destLeft = pDestPoint ? pDestPoint->x : 0;
destTop = pDestPoint ? pDestPoint->y : 0;
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