Fabian Bieler : wined3d: Implement linear fog with pixel shader.
Alexandre Julliard
julliard at wine.codeweavers.com
Fri Mar 23 08:36:22 CDT 2007
Module: wine
Branch: master
Commit: 7cedd56d24b8bc1935b3d187adeadd0963ce4303
URL: http://source.winehq.org/git/wine.git/?a=commit;h=7cedd56d24b8bc1935b3d187adeadd0963ce4303
Author: Fabian Bieler <der.fabe at gmx.net>
Date: Thu Mar 22 17:32:48 2007 +0100
wined3d: Implement linear fog with pixel shader.
---
dlls/wined3d/arb_program_shader.c | 2 +-
dlls/wined3d/directx.c | 8 ++--
dlls/wined3d/drawprim.c | 2 +-
dlls/wined3d/pixelshader.c | 36 ++++++++++++-
dlls/wined3d/state.c | 101 +++++++++++++++++++++++++++++++++++--
5 files changed, 136 insertions(+), 13 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=7cedd56d24b8bc1935b3d187adeadd0963ce4303
More information about the wine-cvs
mailing list