Stefan Dösinger : wined3d: Set the main hwnd before setting up the screen.
Alexandre Julliard
julliard at winehq.org
Wed Nov 7 06:45:53 CST 2007
Module: wine
Branch: master
Commit: 38147d28dda1fa66a856acc3d44007b78ee0b0e6
URL: http://source.winehq.org/git/wine.git/?a=commit;h=38147d28dda1fa66a856acc3d44007b78ee0b0e6
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Fri Oct 26 00:32:08 2007 +0200
wined3d: Set the main hwnd before setting up the screen.
---
dlls/wined3d/device.c | 3 +--
1 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index dd6bde8..a595840 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -1385,6 +1385,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateAdditionalSwapChain(IWineD3DDevic
if (!object->win_handle) {
object->win_handle = This->createParms.hFocusWindow;
}
+ if(!This->ddraw_window) IWineD3DDevice_SetHWND(iface, object->win_handle);
hDc = GetDC(object->win_handle);
TRACE("Using hDc %p\n", hDc);
@@ -2002,8 +2003,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_Init3D(IWineD3DDevice *iface, WINED3DPR
}
This->swapchains[0] = (IWineD3DSwapChain *) swapchain;
- if(!This->ddraw_window) IWineD3DDevice_SetHWND(iface, swapchain->win_handle);
-
if(swapchain->backBuffer && swapchain->backBuffer[0]) {
TRACE("Setting rendertarget to %p\n", swapchain->backBuffer);
This->render_targets[0] = swapchain->backBuffer[0];
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