David Adam : d3dx8: Implement D3DXPlaneColorModulate.
Alexandre Julliard
julliard at winehq.org
Wed Oct 24 11:04:50 CDT 2007
Module: wine
Branch: master
Commit: 03e92443d7b6cd7ac414f62bd7eb4078fdbe3552
URL: http://source.winehq.org/git/wine.git/?a=commit;h=03e92443d7b6cd7ac414f62bd7eb4078fdbe3552
Author: David Adam <David.Adam at math.cnrs.fr>
Date: Tue Oct 23 12:09:02 2007 +0200
d3dx8: Implement D3DXPlaneColorModulate.
---
dlls/d3dx8/tests/math.c | 17 +++++++++++++++--
include/d3dx8math.inl | 10 ++++++++++
2 files changed, 25 insertions(+), 2 deletions(-)
diff --git a/dlls/d3dx8/tests/math.c b/dlls/d3dx8/tests/math.c
index fbb8ab3..c00eb4c 100644
--- a/dlls/d3dx8/tests/math.c
+++ b/dlls/d3dx8/tests/math.c
@@ -34,15 +34,16 @@
static void D3DXColorTest(void)
{
- D3DXCOLOR color, color1, expected, got;
+ D3DXCOLOR color, color1, color2, expected, got;
LPD3DXCOLOR funcpointer;
FLOAT scale;
color.r = 0.2f; color.g = 0.75f; color.b = 0.41f; color.a = 0.93f;
+ color1.r = 0.6f; color1.g = 0.55f; color1.b = 0.23f; color1.a = 0.82f;
+ color2.r = 0.3f; color2.g = 0.5f; color2.b = 0.76f; color2.a = 0.11f;
scale = 0.3f;
/*_______________D3DXColorLerp________________*/
- color1.r = 0.6f; color1.g = 0.55f; color1.b = 0.23f; color1.a = 0.82f;
expected.r = 0.32f; expected.g = 0.69f; expected.b = 0.356f; expected.a = 0.897f;
D3DXColorLerp(&got,&color,&color1,scale);
expect_color(expected,got);
@@ -54,6 +55,18 @@ static void D3DXColorTest(void)
funcpointer = D3DXColorLerp(NULL,NULL,NULL,scale);
ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
+/*_______________D3DXColorModulate________________*/
+ expected.r = 0.18f; expected.g = 0.275f; expected.b = 0.1748f; expected.a = 0.0902f;
+ D3DXColorModulate(&got,&color1,&color2);
+ expect_color(expected,got);
+ /* Test the NULL case */
+ funcpointer = D3DXColorModulate(&got,NULL,&color2);
+ ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
+ funcpointer = D3DXColorModulate(NULL,NULL,&color2);
+ ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
+ funcpointer = D3DXColorModulate(NULL,NULL,NULL);
+ ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
+
/*_______________D3DXColorNegative________________*/
expected.r = 0.8f; expected.g = 0.25f; expected.b = 0.59f; expected.a = 0.93f;
D3DXColorNegative(&got,&color);
diff --git a/include/d3dx8math.inl b/include/d3dx8math.inl
index da11f31..21e8fc8 100644
--- a/include/d3dx8math.inl
+++ b/include/d3dx8math.inl
@@ -31,6 +31,16 @@ static inline D3DXCOLOR* D3DXColorLerp(D3DXCOLOR *pout, CONST D3DXCOLOR *pc1, CO
return pout;
}
+static inline D3DXCOLOR* D3DXColorModulate(D3DXCOLOR *pout, CONST D3DXCOLOR *pc1, CONST D3DXCOLOR *pc2)
+{
+ if ( !pout || !pc1 || !pc2 ) return NULL;
+ pout->r = (pc1->r) * (pc2->r);
+ pout->g = (pc1->g) * (pc2->g);
+ pout->b = (pc1->b) * (pc2->b);
+ pout->a = (pc1->a) * (pc2->a);
+ return pout;
+}
+
static inline D3DXCOLOR* D3DXColorNegative(D3DXCOLOR *pout, CONST D3DXCOLOR *pc)
{
if ( !pout || !pc ) return NULL;
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