Stefan Dösinger : ddraw: Do not fail if D3D is not available.

Alexandre Julliard julliard at winehq.org
Tue Apr 1 16:44:13 CDT 2008


Module: wine
Branch: master
Commit: 4066c2e2fdf70dbdd63e2663b6ecd7ad2ee24901
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=4066c2e2fdf70dbdd63e2663b6ecd7ad2ee24901

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Fri Mar 28 23:09:26 2008 +0100

ddraw: Do not fail if D3D is not available.

---

 dlls/ddraw/tests/d3d.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/ddraw/tests/d3d.c b/dlls/ddraw/tests/d3d.c
index f8c1a9b..eb020a6 100644
--- a/dlls/ddraw/tests/d3d.c
+++ b/dlls/ddraw/tests/d3d.c
@@ -949,8 +949,8 @@ static BOOL D3D1_createObjects(void)
     ddsd.dwWidth = 256;
     ddsd.dwHeight = 256;
     hr = IDirectDraw_CreateSurface(DirectDraw1, &ddsd, &Surface1, NULL);
-    ok(hr==DD_OK, "CreateSurface returned: %x\n", hr);
     if (!Surface1) {
+        skip("DDSCAPS_3DDEVICE surface not available\n");
         return FALSE;
     }
 




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