Stefan Dösinger : d3d9: Read from a slightly different spot in a test.

Alexandre Julliard julliard at winehq.org
Mon Apr 7 06:50:43 CDT 2008


Module: wine
Branch: master
Commit: 3ec49a32f25b8d6334e507401bfb6beb8eb85cfc
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=3ec49a32f25b8d6334e507401bfb6beb8eb85cfc

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Sat Apr  5 14:52:34 2008 +0200

d3d9: Read from a slightly different spot in a test.

---

 dlls/d3d9/tests/visual.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index bc9f88b..a38e2d7 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -6116,7 +6116,7 @@ void test_vshader_input(IDirect3DDevice9 *device)
         hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
         ok(hr == D3D_OK, "IDirect3DDevice9_Present failed with %s\n", DXGetErrorString9(hr));
 
-        color = getPixelColor(device, 480, 360);
+        color = getPixelColor(device, 480, 350);
         /* vs_1_1 may fail, accept the clear color
          *
          * NOTE: This test fails on the reference rasterizer. In the refrast, the 4 vertices have different colors,




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