David Adam : wined3d: Fix a possible null dereference.

Alexandre Julliard julliard at winehq.org
Tue Apr 22 06:46:47 CDT 2008


Module: wine
Branch: master
Commit: 7df193676e8de9c9b760ceb10206c81f6b7fe592
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=7df193676e8de9c9b760ceb10206c81f6b7fe592

Author: David Adam <david.adam.cnrs at gmail.com>
Date:   Sat Apr 19 20:12:48 2008 +0200

wined3d: Fix a possible null dereference.

---

 dlls/d3d8/tests/device.c |   37 +++++++++++++++++++++++++++++++++++++
 dlls/d3d9/tests/device.c |   36 ++++++++++++++++++++++++++++++++++++
 dlls/wined3d/device.c    |    2 ++
 3 files changed, 75 insertions(+), 0 deletions(-)

diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c
index 8de4ec7..8617c0c 100644
--- a/dlls/d3d8/tests/device.c
+++ b/dlls/d3d8/tests/device.c
@@ -1281,6 +1281,42 @@ static void test_render_zero_triangles(void)
     if(d3d8) IDirect3D8_Release(d3d8);
 }
 
+static void test_set_material(void)
+{
+    D3DPRESENT_PARAMETERS present_parameters;
+    IDirect3DDevice8 *device = NULL;
+    IDirect3D8 *d3d8;
+    HWND hwnd;
+    HRESULT hr;
+
+    d3d8 = pDirect3DCreate8( D3D_SDK_VERSION );
+    ok(d3d8 != NULL, "Failed to create IDirect3D8 object\n");
+    hwnd = CreateWindow( "static", "d3d8_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
+    ok(hwnd != NULL, "Failed to create window\n");
+    if (!d3d8 || !hwnd) goto cleanup;
+
+    ZeroMemory(&present_parameters, sizeof(present_parameters));
+    present_parameters.Windowed = TRUE;
+    present_parameters.hDeviceWindow = hwnd;
+    present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
+
+    hr = IDirect3D8_CreateDevice( d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd,
+                                  D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_PUREDEVICE, &present_parameters, &device );
+    ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "IDirect3D8_CreateDevice failed with %s\n", DXGetErrorString8(hr));
+    if(!device)
+    {
+        skip("Failed to create a d3d device\n");
+        goto cleanup;
+    }
+
+    hr = IDirect3DDevice8_SetMaterial(device, NULL);
+    ok(hr == D3DERR_INVALIDCALL, "Expected D3DERR_INVALIDCALL, got %s\n",  DXGetErrorString8(hr));
+
+ cleanup:
+    if(device) IDirect3DDevice8_Release(device);
+    if(d3d8) IDirect3D8_Release(d3d8);
+}
+
 START_TEST(device)
 {
     HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" );
@@ -1306,5 +1342,6 @@ START_TEST(device)
         test_limits();
         test_lights();
         test_render_zero_triangles();
+        test_set_material();
     }
 }
diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c
index 020b17a..8f4542a 100644
--- a/dlls/d3d9/tests/device.c
+++ b/dlls/d3d9/tests/device.c
@@ -1994,6 +1994,41 @@ static void test_display_formats()
     if(d3d9) IDirect3D9_Release(d3d9);
 }
 
+static void test_set_material(void)
+{
+    D3DPRESENT_PARAMETERS present_parameters;
+    IDirect3DDevice9 *device = NULL;
+    IDirect3D9 *d3d9;
+    HWND hwnd;
+    HRESULT hr;
+
+    d3d9 = pDirect3DCreate9( D3D_SDK_VERSION );
+    ok(d3d9 != NULL, "Failed to create IDirect3D9 object\n");
+    hwnd = CreateWindow( "static", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
+    ok(hwnd != NULL, "Failed to create window\n");
+    if (!d3d9 || !hwnd) goto cleanup;
+
+    ZeroMemory(&present_parameters, sizeof(present_parameters));
+    present_parameters.Windowed = TRUE;
+    present_parameters.hDeviceWindow = hwnd;
+    present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
+
+    IDirect3D9_CreateDevice( d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd,
+                                  D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_PUREDEVICE, &present_parameters, &device );
+    if(!device)
+    {
+        skip("Failed to create a d3d device\n");
+        goto cleanup;
+    }
+
+    hr = IDirect3DDevice9_SetMaterial(device, NULL);
+    ok(hr == D3DERR_INVALIDCALL, "Expected D3DERR_INVALIDCALL, got %s\n",  DXGetErrorString9(hr));
+
+ cleanup:
+    if(device) IDirect3DDevice9_Release(device);
+    if(d3d9) IDirect3D9_Release(d3d9);
+}
+
 START_TEST(device)
 {
     HMODULE d3d9_handle = LoadLibraryA( "d3d9.dll" );
@@ -2023,5 +2058,6 @@ START_TEST(device)
         test_vertex_buffer_alignment();
         test_lights();
         test_set_stream_source();
+        test_set_material();
     }
 }
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 53d669e..c8eafc8 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3086,6 +3086,8 @@ static HRESULT  WINAPI  IWineD3DDeviceImpl_GetClipStatus(IWineD3DDevice *iface,
 static HRESULT WINAPI IWineD3DDeviceImpl_SetMaterial(IWineD3DDevice *iface, CONST WINED3DMATERIAL* pMaterial) {
     IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
 
+    if (!pMaterial) return WINED3DERR_INVALIDCALL;
+
     This->updateStateBlock->changed.material = TRUE;
     This->updateStateBlock->material = *pMaterial;
 




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