Alexander Dorofeyev : wined3d: Set D3DPTEXTURECAPS_TRANSPARENCY.

Alexandre Julliard julliard at winehq.org
Thu Aug 21 10:02:57 CDT 2008


Module: wine
Branch: master
Commit: 03ae71dad9dd8fad886c7b818b46de2c4287ec40
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=03ae71dad9dd8fad886c7b818b46de2c4287ec40

Author: Alexander Dorofeyev <alexd4 at inbox.lv>
Date:   Wed Aug 20 21:51:41 2008 +0300

wined3d: Set D3DPTEXTURECAPS_TRANSPARENCY.

It indicates support of colorkey transparency on textures, so set it because 
wined3d supports it. Fixes transparency problems in Forsaken.

---

 dlls/wined3d/directx.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index bd7f68b..c55d66c 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -3135,6 +3135,7 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter,
 
     pCaps->TextureCaps =  WINED3DPTEXTURECAPS_ALPHA              |
                           WINED3DPTEXTURECAPS_ALPHAPALETTE       |
+                          WINED3DPTEXTURECAPS_TRANSPARENCY       |
                           WINED3DPTEXTURECAPS_BORDER             |
                           WINED3DPTEXTURECAPS_MIPMAP             |
                           WINED3DPTEXTURECAPS_PROJECTED          |




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