Henri Verbeet : wined3d: Use a bitmask to store which bool and int constants are set.

Alexandre Julliard julliard at winehq.org
Wed Dec 3 05:56:24 CST 2008


Module: wine
Branch: master
Commit: 70968e69acfbde63fe7a2e5bc61c09ac41d2a5e5
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=70968e69acfbde63fe7a2e5bc61c09ac41d2a5e5

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Dec  2 18:41:33 2008 +0100

wined3d: Use a bitmask to store which bool and int constants are set.

Note that constants_set was never actually NULL for
shader_glsl_load_constantsB() and shader_glsl_load_constantsI().

---

 dlls/wined3d/device.c          |   28 ++++++++------
 dlls/wined3d/glsl_shader.c     |   80 +++++++++++++++++----------------------
 dlls/wined3d/stateblock.c      |   16 ++++----
 dlls/wined3d/wined3d_private.h |    8 ++--
 4 files changed, 63 insertions(+), 69 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=70968e69acfbde63fe7a2e5bc61c09ac41d2a5e5



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