Henri Verbeet : wined3d: Remove a redundant condition in shader_get_opcode( ).

Alexandre Julliard julliard at winehq.org
Fri Dec 5 07:42:47 CST 2008


Module: wine
Branch: master
Commit: af1bc3d9edf6580a90e1d7d4ea3a17e1b487458b
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=af1bc3d9edf6580a90e1d7d4ea3a17e1b487458b

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Dec  4 17:41:31 2008 +0100

wined3d: Remove a redundant condition in shader_get_opcode().

---

 dlls/wined3d/baseshader.c |    7 ++++---
 1 files changed, 4 insertions(+), 3 deletions(-)

diff --git a/dlls/wined3d/baseshader.c b/dlls/wined3d/baseshader.c
index 1c7c565..c9301d5 100644
--- a/dlls/wined3d/baseshader.c
+++ b/dlls/wined3d/baseshader.c
@@ -87,9 +87,10 @@ const SHADER_OPCODE* shader_get_opcode(
 
     /** TODO: use dichotomic search */
     while (NULL != shader_ins[i].name) {
-        if (((code & WINED3DSI_OPCODE_MASK) == shader_ins[i].opcode) &&
-            (((hex_version >= shader_ins[i].min_version) && (hex_version <= shader_ins[i].max_version)) ||
-            ((shader_ins[i].min_version == 0) && (shader_ins[i].max_version == 0)))) {
+        if ((code & WINED3DSI_OPCODE_MASK) == shader_ins[i].opcode
+                && hex_version >= shader_ins[i].min_version
+                && (!shader_ins[i].max_version || hex_version <= shader_ins[i].max_version))
+        {
             return &shader_ins[i];
         }
         ++i;




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