Henri Verbeet : d3d9: Fix the shader constant test.

Alexandre Julliard julliard at winehq.org
Wed Dec 17 09:39:44 CST 2008


Module: wine
Branch: master
Commit: 1e1cf78073c6d0af4c7abd618880d04beda37bd7
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=1e1cf78073c6d0af4c7abd618880d04beda37bd7

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Dec 16 16:37:37 2008 +0100

d3d9: Fix the shader constant test.

Using the same values for the test data and the default data masks
potential failures.

---

 dlls/d3d9/tests/stateblock.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/d3d9/tests/stateblock.c b/dlls/d3d9/tests/stateblock.c
index d2bfcba..f676c3c 100644
--- a/dlls/d3d9/tests/stateblock.c
+++ b/dlls/d3d9/tests/stateblock.c
@@ -581,7 +581,7 @@ static const shader_constant_data shader_constant_default_data = {
 
 static const shader_constant_data shader_constant_test_data = {
     { 0xdead0000, 0xdead0001, 0xdead0002, 0xdead0003 },
-    { 0.0f, 0.0f, 0.0f, 0.0f },
+    { 5.0f, 6.0f, 7.0f, 8.0f },
     { TRUE, FALSE, FALSE, TRUE }
 };
 




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