Dan Kegel : winmm: Don't crash on PlaySound(... SND_ALIAS_ID).
Alexandre Julliard
julliard at winehq.org
Mon Dec 29 08:47:53 CST 2008
Module: wine
Branch: master
Commit: a7a50e03152bb13ad8d07daf2533c3d73cb1e74e
URL: http://source.winehq.org/git/wine.git/?a=commit;h=a7a50e03152bb13ad8d07daf2533c3d73cb1e74e
Author: Dan Kegel <dank at kegel.com>
Date: Sun Dec 28 16:02:29 2008 -0800
winmm: Don't crash on PlaySound(... SND_ALIAS_ID).
---
dlls/winmm/playsound.c | 5 +++++
1 files changed, 5 insertions(+), 0 deletions(-)
diff --git a/dlls/winmm/playsound.c b/dlls/winmm/playsound.c
index 2979d77..1ca0728 100644
--- a/dlls/winmm/playsound.c
+++ b/dlls/winmm/playsound.c
@@ -446,6 +446,11 @@ static BOOL MULTIMEDIA_PlaySound(const void* pszSound, HMODULE hmod, DWORD fdwSo
if ((fdwSound & (SND_NOWAIT | SND_NOSTOP)) && PlaySoundList != NULL)
return FALSE;
+ if ((fdwSound & SND_ALIAS_ID) == SND_ALIAS_ID) {
+ FIXME("SND_ALIAS_ID not supported\n");
+ return FALSE;
+ }
+
/* alloc internal structure, if we need to play something */
if (pszSound && !(fdwSound & SND_PURGE))
{
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