Stefan Dösinger : d3d9/tests: Be less picky about X8L8V8U8 precision.

Alexandre Julliard julliard at winehq.org
Tue Feb 5 06:35:03 CST 2008


Module: wine
Branch: master
Commit: 334e1600f270ac6faa2c92e59a77ecfef3e51562
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=334e1600f270ac6faa2c92e59a77ecfef3e51562

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Fri Feb  1 02:29:32 2008 +0100

d3d9/tests: Be less picky about X8L8V8U8 precision.

---

 dlls/d3d9/tests/visual.c |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index 7277e37..9f9e54f 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -3079,7 +3079,8 @@ static void x8l8v8u8_test(IDirect3DDevice9 *device)
     hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
     ok(hr == D3D_OK, "IDirect3DDevice9_Present failed with %s\n", DXGetErrorString9(hr));
     color = getPixelColor(device, 578, 430);
-    ok(color == 0x008262ca || color == 0x008363ca, "D3DFMT_X8L8V8U8 = 0x112131ca returns color %08x, expected 0x008262ca\n", color);
+    ok(color == 0x008262ca || color == 0x008363ca || color == 0x008362ca,
+       "D3DFMT_X8L8V8U8 = 0x112131ca returns color %08x, expected 0x008262ca\n", color);
 
     hr = IDirect3DDevice9_SetPixelShader(device, shader2);
     ok(hr == D3D_OK, "IDirect3DDevice9_SetPixelShader failed (%08x)\n", hr);




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