Alexandre Julliard : comctl32: Process messages while waiting for the animation thread to finish.

Alexandre Julliard julliard at winehq.org
Mon Feb 11 14:19:31 CST 2008


Module: wine
Branch: master
Commit: 9510f97935f9c405d83fd47dee81c74383d90723
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=9510f97935f9c405d83fd47dee81c74383d90723

Author: Alexandre Julliard <julliard at winehq.org>
Date:   Mon Feb 11 20:16:35 2008 +0100

comctl32: Process messages while waiting for the animation thread to finish.

---

 dlls/comctl32/animate.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/comctl32/animate.c b/dlls/comctl32/animate.c
index e0730f8..057cc3e 100644
--- a/dlls/comctl32/animate.c
+++ b/dlls/comctl32/animate.c
@@ -161,7 +161,7 @@ static BOOL ANIMATE_DoStop(ANIMATE_INFO *infoPtr)
         if (infoPtr->threadId != GetCurrentThreadId())
         {
             LeaveCriticalSection(&infoPtr->cs);  /* leave it a chance to run */
-            WaitForSingleObject( handle, INFINITE );
+            MsgWaitForMultipleObjects( 1, &handle, FALSE, INFINITE, QS_ALLINPUT );
             TRACE("animation thread stopped\n");
             EnterCriticalSection(&infoPtr->cs);
         }




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