Alexandre Julliard : comctl32: Process messages while waiting for the animation thread to finish.
Alexandre Julliard
julliard at winehq.org
Mon Feb 11 14:19:31 CST 2008
Module: wine
Branch: master
Commit: 9510f97935f9c405d83fd47dee81c74383d90723
URL: http://source.winehq.org/git/wine.git/?a=commit;h=9510f97935f9c405d83fd47dee81c74383d90723
Author: Alexandre Julliard <julliard at winehq.org>
Date: Mon Feb 11 20:16:35 2008 +0100
comctl32: Process messages while waiting for the animation thread to finish.
---
dlls/comctl32/animate.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/comctl32/animate.c b/dlls/comctl32/animate.c
index e0730f8..057cc3e 100644
--- a/dlls/comctl32/animate.c
+++ b/dlls/comctl32/animate.c
@@ -161,7 +161,7 @@ static BOOL ANIMATE_DoStop(ANIMATE_INFO *infoPtr)
if (infoPtr->threadId != GetCurrentThreadId())
{
LeaveCriticalSection(&infoPtr->cs); /* leave it a chance to run */
- WaitForSingleObject( handle, INFINITE );
+ MsgWaitForMultipleObjects( 1, &handle, FALSE, INFINITE, QS_ALLINPUT );
TRACE("animation thread stopped\n");
EnterCriticalSection(&infoPtr->cs);
}
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