Stefan Dösinger : d3d9: ATI drivers do not handle D3DUSAGE_QUERY_LEGACYBUMPMAP properly.
Alexandre Julliard
julliard at winehq.org
Mon Feb 25 06:51:28 CST 2008
Module: wine
Branch: master
Commit: 708e217506b82f7d159aaa929315956a6f8dd9cb
URL: http://source.winehq.org/git/wine.git/?a=commit;h=708e217506b82f7d159aaa929315956a6f8dd9cb
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Tue Feb 12 18:27:56 2008 +0100
d3d9: ATI drivers do not handle D3DUSAGE_QUERY_LEGACYBUMPMAP properly.
---
dlls/d3d9/tests/visual.c | 6 +++++-
1 files changed, 5 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index f799af8..be45ac6 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -6468,10 +6468,14 @@ static void fixed_function_bumpmap_test(IDirect3DDevice9 *device)
skip("D3DTEXOPCAPS_BUMPENVMAP not set, skipping bumpmap tests\n");
return;
} else {
+ /* This check is disabled, some Windows drivers do not handle D3DUSAGE_QUERY_LEGACYBUMPMAP properly.
+ * They report that it is not supported, but after that bump mapping works properly. So just test
+ * if the format is generally supported, and check the BUMPENVMAP flag
+ */
IDirect3D9 *d3d9;
IDirect3DDevice9_GetDirect3D(device, &d3d9);
- hr = IDirect3D9_CheckDeviceFormat(d3d9, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_QUERY_LEGACYBUMPMAP,
+ hr = IDirect3D9_CheckDeviceFormat(d3d9, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, 0,
D3DRTYPE_TEXTURE, D3DFMT_V8U8);
IDirect3D9_Release(d3d9);
if(FAILED(hr)) {
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