H. Verbeet : wined3d: Track depth stencil location per-surface.
Alexandre Julliard
julliard at winehq.org
Thu Jul 3 06:35:16 CDT 2008
Module: wine
Branch: master
Commit: 4f77c29bcf58a88cea8fb833f770aa107960b34e
URL: http://source.winehq.org/git/wine.git/?a=commit;h=4f77c29bcf58a88cea8fb833f770aa107960b34e
Author: H. Verbeet <hverbeet at gmail.com>
Date: Wed Jul 2 23:00:41 2008 +0200
wined3d: Track depth stencil location per-surface.
This gets rid of depth_copy_state in the device, and instead tracks
the most up to date location per-surface. This makes things a lot
easier to follow, and allows us to make a copy when switching depth
stencils in SetDepthStencilSurface().
---
dlls/wined3d/context.c | 3 -
dlls/wined3d/device.c | 47 ++++++++-----
dlls/wined3d/drawprim.c | 86 ++----------------------
dlls/wined3d/surface.c | 124 ++++++++++++++++++++++++++++++++++
dlls/wined3d/wined3d_private.h | 76 ++++++++++++---------
dlls/wined3d/wined3d_private_types.h | 7 --
6 files changed, 199 insertions(+), 144 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=4f77c29bcf58a88cea8fb833f770aa107960b34e
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