Stefan Dösinger : wined3d: Move WINED3DRS_ANTIALIAS to the misc states.

Alexandre Julliard julliard at winehq.org
Wed Jul 9 06:10:08 CDT 2008


Module: wine
Branch: master
Commit: cad055ae16e78bcf53a6c91f5bac97c12bfcd063
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=cad055ae16e78bcf53a6c91f5bac97c12bfcd063

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Wed Jul  2 15:50:00 2008 -0500

wined3d: Move WINED3DRS_ANTIALIAS to the misc states.

---

 dlls/wined3d/state.c |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index 1f47e28..5bd8c62 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -3824,7 +3824,7 @@ const struct StateEntry FFPStateTable[] =
       /* State name                                         representative,                                     apply function */
     { /* 0,  Undefined                              */      0,                                                  state_undefined     },
     { /* 1,  WINED3DRS_TEXTUREHANDLE                */      0 /* Handled in ddraw */,                           state_undefined     },
-    { /* 2,  WINED3DRS_ANTIALIAS                    */      STATE_RENDER(WINED3DRS_ANTIALIAS),                  state_antialias     },
+    { /* 2,  WINED3DRS_ANTIALIAS                    */      STATE_RENDER(WINED3DRS_ANTIALIAS),                  NULL                },
     { /* 3,  WINED3DRS_TEXTUREADDRESS               */      0 /* Handled in ddraw */,                           state_undefined     },
     { /* 4,  WINED3DRS_TEXTUREPERSPECTIVE           */      STATE_RENDER(WINED3DRS_TEXTUREPERSPECTIVE),         state_perspective   },
     { /* 5,  WINED3DRS_WRAPU                        */      STATE_RENDER(WINED3DRS_WRAPU),                      state_wrapu         },
@@ -4916,6 +4916,7 @@ const struct StateEntryTemplate misc_state_template[] = {
 
     { STATE_VIEWPORT,                                     { STATE_VIEWPORT,                                     viewport_miscpart   }},
     { STATE_INDEXBUFFER,                                  { STATE_INDEXBUFFER,                                  indexbuffer         }},
+    { STATE_RENDER(WINED3DRS_ANTIALIAS),                  { STATE_RENDER(WINED3DRS_ANTIALIAS),                  state_antialias     }},
     {0 /* Terminate */,                                   { 0,                                                  0                   }},
 };
 




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