Stefan Dösinger : wined3d: Separate texture_activate_dimensions.
Alexandre Julliard
julliard at winehq.org
Mon Jul 14 05:56:45 CDT 2008
Module: wine
Branch: master
Commit: 197f472ea8d15bb77362fa55524e4eeae3049827
URL: http://source.winehq.org/git/wine.git/?a=commit;h=197f472ea8d15bb77362fa55524e4eeae3049827
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Fri Jul 4 17:25:23 2008 -0500
wined3d: Separate texture_activate_dimensions.
This creates an nvts version of this function, and removes the nvts
code from the original one. The nvts version is used by the nvts
pipeline implementation, the original one by the nvrc-only, atifs and
ffp one.
---
dlls/wined3d/nvidia_texture_shader.c | 79 +++++++++++++++++---
dlls/wined3d/utils.c | 139 +++++++++++++---------------------
2 files changed, 120 insertions(+), 98 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=197f472ea8d15bb77362fa55524e4eeae3049827
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