Stefan Dösinger : wined3d: Fix the MULTIPLYADD parameter orders in atifs.
Alexandre Julliard
julliard at winehq.org
Fri Jul 18 06:46:42 CDT 2008
Module: wine
Branch: master
Commit: 5b846adffd5e140fc9e973600cc418f34ffe032e
URL: http://source.winehq.org/git/wine.git/?a=commit;h=5b846adffd5e140fc9e973600cc418f34ffe032e
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Mon Jul 7 17:06:33 2008 -0500
wined3d: Fix the MULTIPLYADD parameter orders in atifs.
---
dlls/wined3d/ati_fragment_shader.c | 16 ++++++++--------
1 files changed, 8 insertions(+), 8 deletions(-)
diff --git a/dlls/wined3d/ati_fragment_shader.c b/dlls/wined3d/ati_fragment_shader.c
index 12e40ae..3dc3d2a 100644
--- a/dlls/wined3d/ati_fragment_shader.c
+++ b/dlls/wined3d/ati_fragment_shader.c
@@ -577,13 +577,13 @@ static GLuint gen_ati_shader(struct texture_stage_op op[MAX_TEXTURES], WineD3D_G
case WINED3DTOP_MULTIPLYADD:
TRACE("glColorFragmentOp3ATI(GL_MAD_ATI, %s, GL_NONE, GL_NONE, %s, GL_NONE, %s, %s, GL_NONE, %s, %s, GL_NONE, %s)\n",
debug_register(dstreg),
- debug_register(arg0), debug_argmod(argmod0),
+ debug_register(arg1), debug_argmod(argmod1),
debug_register(arg2), debug_argmod(argmod2),
- debug_register(arg1), debug_argmod(argmod1));
+ debug_register(arg0), debug_argmod(argmod0));
GL_EXTCALL(glColorFragmentOp3ATI(GL_MAD_ATI, dstreg, GL_NONE, GL_NONE,
- arg0, GL_NONE, argmod0,
+ arg1, GL_NONE, argmod1,
arg2, GL_NONE, argmod2,
- arg1, GL_NONE, argmod1));
+ arg0, GL_NONE, argmod0));
break;
case WINED3DTOP_LERP:
@@ -735,13 +735,13 @@ static GLuint gen_ati_shader(struct texture_stage_op op[MAX_TEXTURES], WineD3D_G
case WINED3DTOP_MULTIPLYADD:
TRACE("glAlphaFragmentOp3ATI(GL_MAD_ATI, %s, GL_NONE, %s, GL_NONE, %s, %s, GL_NONE, %s, %s, GL_NONE, %s)\n",
debug_register(dstreg),
- debug_register(arg0), debug_argmod(argmod0),
+ debug_register(arg1), debug_argmod(argmod1),
debug_register(arg2), debug_argmod(argmod2),
- debug_register(arg1), debug_argmod(argmod1));
+ debug_register(arg0), debug_argmod(argmod0));
GL_EXTCALL(glAlphaFragmentOp3ATI(GL_MAD_ATI, dstreg, GL_NONE,
- arg0, GL_NONE, argmod0,
+ arg1, GL_NONE, argmod1,
arg2, GL_NONE, argmod2,
- arg1, GL_NONE, argmod1));
+ arg0, GL_NONE, argmod0));
break;
case WINED3DTOP_LERP:
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