Gerald Pfeifer : d3d9: Fix type of loop variable in stream_test() and texop_test().
Alexandre Julliard
julliard at winehq.org
Mon Jul 21 08:52:27 CDT 2008
Module: wine
Branch: master
Commit: 971a1e66f417daf102301b991c26afdb7a8471e5
URL: http://source.winehq.org/git/wine.git/?a=commit;h=971a1e66f417daf102301b991c26afdb7a8471e5
Author: Gerald Pfeifer <gerald at pfeifer.com>
Date: Fri Jul 18 17:17:26 2008 +0200
d3d9: Fix type of loop variable in stream_test() and texop_test().
---
dlls/d3d9/tests/visual.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index a63d5e3..a47b054 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -8723,7 +8723,7 @@ static void stream_test(IDirect3DDevice9 *device)
BYTE *data;
DWORD color;
DWORD ind;
- int i;
+ unsigned i;
const DWORD shader_code[] =
{
@@ -9065,7 +9065,7 @@ static void texop_test(IDirect3DDevice9 *device)
D3DCOLOR color;
D3DCAPS9 caps;
HRESULT hr;
- int i;
+ unsigned i;
static const struct {
float x, y, z;
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