Gerald Pfeifer : d3d9: Fix type of loop variable in stream_test() and texop_test().

Alexandre Julliard julliard at winehq.org
Mon Jul 21 08:52:27 CDT 2008


Module: wine
Branch: master
Commit: 971a1e66f417daf102301b991c26afdb7a8471e5
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=971a1e66f417daf102301b991c26afdb7a8471e5

Author: Gerald Pfeifer <gerald at pfeifer.com>
Date:   Fri Jul 18 17:17:26 2008 +0200

d3d9: Fix type of loop variable in stream_test() and texop_test().

---

 dlls/d3d9/tests/visual.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index a63d5e3..a47b054 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -8723,7 +8723,7 @@ static void stream_test(IDirect3DDevice9 *device)
     BYTE *data;
     DWORD color;
     DWORD ind;
-    int i;
+    unsigned i;
 
     const DWORD shader_code[] =
     {
@@ -9065,7 +9065,7 @@ static void texop_test(IDirect3DDevice9 *device)
     D3DCOLOR color;
     D3DCAPS9 caps;
     HRESULT hr;
-    int i;
+    unsigned i;
 
     static const struct {
         float x, y, z;




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