Stefan Dösinger : wined3d: Only adjust windows in fullscreen mode to the screen.

Alexandre Julliard julliard at winehq.org
Tue Mar 11 10:51:44 CDT 2008


Module: wine
Branch: master
Commit: a9fb81b2edceadc58eb84ed9e920d19719a05330
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=a9fb81b2edceadc58eb84ed9e920d19719a05330

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Mon Mar 10 22:15:22 2008 +0100

wined3d: Only adjust windows in fullscreen mode to the screen.

---

 dlls/wined3d/device.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 3f2d57e..32f6c64 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -2337,8 +2337,8 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetDisplayMode(IWineD3DDevice *iface, U
     This->ddraw_height = pMode->Height;
     This->ddraw_format = pMode->Format;
 
-    /* Only do this with a window of course */
-    if(This->ddraw_window)
+    /* Only do this with a window of course, and only if we're fullscreened */
+    if(This->ddraw_window && This->ddraw_fullscreen)
       MoveWindow(This->ddraw_window, 0, 0, pMode->Width, pMode->Height, TRUE);
 
     /* And finally clip mouse to our screen */




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