Alexander Dorofeyev : wined3d: Fix comment.

Alexandre Julliard julliard at winehq.org
Tue Mar 25 06:58:18 CDT 2008


Module: wine
Branch: master
Commit: 16da5943546afeec6c0498880b3a8ec39c979adc
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=16da5943546afeec6c0498880b3a8ec39c979adc

Author: Alexander Dorofeyev <alexd4 at inbox.lv>
Date:   Tue Mar 25 02:03:33 2008 +0200

wined3d: Fix comment.

---

 dlls/wined3d/surface.c |    8 +++-----
 1 files changed, 3 insertions(+), 5 deletions(-)

diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index ed98a33..131de47 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -2031,15 +2031,13 @@ static void d3dfmt_p8_init_palette(IWineD3DSurfaceImpl *This, BYTE table[256][4]
             return;
         }
 
-        /* Still no palette? Use the device's palette */
-        /* can ddraw and d3d < 8 surfaces use device's palette (d3d >= 8 feature)? */
+        /*  Direct3D >= 8 palette usage style: P8 textures use device palettes, palette entry format is A8R8G8B8,
+            alpha is stored in peFlags and may be used by the app if D3DPTEXTURECAPS_ALPHAPALETTE device
+            capability flag is present (wine does advertise this capability) */
         for (i = 0; i < 256; i++) {
             table[i][0] = device->palettes[device->currentPalette][i].peRed;
             table[i][1] = device->palettes[device->currentPalette][i].peGreen;
             table[i][2] = device->palettes[device->currentPalette][i].peBlue;
-            /* Direct3D >= 8 palette usage style: P8 textures use device palettes, palette entry format is A8R8G8B8,
-               alpha is stored in peFlags and may be used by the app if D3DPTEXTURECAPS_ALPHAPALETTE device
-               capability flag is present (wine does advertise this capability) */
             table[i][3] = device->palettes[device->currentPalette][i].peFlags;
         }
     } else {




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