Andrew Talbot : dinput: Assign to struct instead of using CopyMemory.
Alexandre Julliard
julliard at winehq.org
Sat Mar 29 06:57:01 CDT 2008
Module: wine
Branch: master
Commit: 05ea03c00b694b4684ba4137a203913df5cb6a8a
URL: http://source.winehq.org/git/wine.git/?a=commit;h=05ea03c00b694b4684ba4137a203913df5cb6a8a
Author: Andrew Talbot <andrew.talbot at talbotville.com>
Date: Fri Mar 28 22:52:23 2008 +0000
dinput: Assign to struct instead of using CopyMemory.
---
dlls/dinput/joystick_linux.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/dinput/joystick_linux.c b/dlls/dinput/joystick_linux.c
index f375978..a43f842 100644
--- a/dlls/dinput/joystick_linux.c
+++ b/dlls/dinput/joystick_linux.c
@@ -423,7 +423,7 @@ static HRESULT alloc_device(REFGUID rguid, const void *jvt, IDirectInputImpl *di
newDevice->base.lpVtbl = jvt;
newDevice->base.ref = 1;
newDevice->base.dinput = dinput;
- CopyMemory(&newDevice->base.guid, rguid, sizeof(*rguid));
+ newDevice->base.guid = *rguid;
InitializeCriticalSection(&newDevice->base.crit);
newDevice->base.crit.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": JoystickImpl*->base.crit");
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