Henri Verbeet : wined3d: Make the SHADER_OPCODE_ARG parameter to shader handlers const.
Alexandre Julliard
julliard at winehq.org
Wed Nov 26 07:32:17 CST 2008
Module: wine
Branch: master
Commit: cfb3bea895c58bd541797788668260c0b7d46d88
URL: http://source.winehq.org/git/wine.git/?a=commit;h=cfb3bea895c58bd541797788668260c0b7d46d88
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Nov 25 14:36:09 2008 +0100
wined3d: Make the SHADER_OPCODE_ARG parameter to shader handlers const.
---
dlls/wined3d/arb_program_shader.c | 110 +++++++++++++---------
dlls/wined3d/glsl_shader.c | 186 +++++++++++++++++++++++--------------
dlls/wined3d/wined3d_private.h | 2 +-
3 files changed, 180 insertions(+), 118 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=cfb3bea895c58bd541797788668260c0b7d46d88
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