Henri Verbeet : wined3d: Make the SHADER_OPCODE_ARG parameter to shader handlers const.

Alexandre Julliard julliard at winehq.org
Wed Nov 26 07:32:17 CST 2008


Module: wine
Branch: master
Commit: cfb3bea895c58bd541797788668260c0b7d46d88
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=cfb3bea895c58bd541797788668260c0b7d46d88

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Nov 25 14:36:09 2008 +0100

wined3d: Make the SHADER_OPCODE_ARG parameter to shader handlers const.

---

 dlls/wined3d/arb_program_shader.c |  110 +++++++++++++---------
 dlls/wined3d/glsl_shader.c        |  186 +++++++++++++++++++++++--------------
 dlls/wined3d/wined3d_private.h    |    2 +-
 3 files changed, 180 insertions(+), 118 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=cfb3bea895c58bd541797788668260c0b7d46d88



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