Henri Verbeet : wined3d: Modifying GL_TEXTURE_MIN_FILTER modifies both the MINFILTER and MIPFILTER sampler states .

Alexandre Julliard julliard at winehq.org
Thu Oct 16 06:07:18 CDT 2008


Module: wine
Branch: master
Commit: 723f3656e54c5840956c56c047bc04fad070b405
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=723f3656e54c5840956c56c047bc04fad070b405

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Oct 16 11:52:54 2008 +0200

wined3d: Modifying GL_TEXTURE_MIN_FILTER modifies both the MINFILTER and MIPFILTER sampler states.

---

 dlls/wined3d/context.c |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index bf77f12..d8ac3ea 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -83,9 +83,11 @@ static void context_apply_attachment_filter_states(IWineD3DDevice *iface, IWineD
     /* Update base texture states array */
     if (SUCCEEDED(IWineD3DSurface_GetContainer(surface, &IID_IWineD3DBaseTexture, (void **)&texture_impl)))
     {
-        if (texture_impl->baseTexture.states[WINED3DTEXSTA_MINFILTER] != WINED3DTEXF_POINT)
+        if (texture_impl->baseTexture.states[WINED3DTEXSTA_MINFILTER] != WINED3DTEXF_POINT
+            || texture_impl->baseTexture.states[WINED3DTEXSTA_MIPFILTER] != WINED3DTEXF_NONE)
         {
             texture_impl->baseTexture.states[WINED3DTEXSTA_MINFILTER] = WINED3DTEXF_POINT;
+            texture_impl->baseTexture.states[WINED3DTEXSTA_MIPFILTER] = WINED3DTEXF_NONE;
             update_minfilter = TRUE;
         }
 




More information about the wine-cvs mailing list