Henri Verbeet : wined3d: Move part of the shader instruction table to the backend.
Alexandre Julliard
julliard at winehq.org
Wed Sep 24 08:48:47 CDT 2008
Module: wine
Branch: master
Commit: 2e76954097fb090d3276586efea6b2dfb8865f75
URL: http://source.winehq.org/git/wine.git/?a=commit;h=2e76954097fb090d3276586efea6b2dfb8865f75
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Sep 23 17:39:34 2008 +0200
wined3d: Move part of the shader instruction table to the backend.
---
dlls/wined3d/arb_program_shader.c | 88 +++++++++++++++++++
dlls/wined3d/baseshader.c | 9 +-
dlls/wined3d/glsl_shader.c | 88 +++++++++++++++++++
dlls/wined3d/pixelshader.c | 170 ++++++++++++++++++------------------
dlls/wined3d/vertexshader.c | 114 ++++++++++++------------
dlls/wined3d/wined3d_private.h | 95 ++++++++++++++++++++-
6 files changed, 415 insertions(+), 149 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=2e76954097fb090d3276586efea6b2dfb8865f75
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