Henri Verbeet : wined3d: Move part of the shader instruction table to the backend.

Alexandre Julliard julliard at winehq.org
Wed Sep 24 08:48:47 CDT 2008


Module: wine
Branch: master
Commit: 2e76954097fb090d3276586efea6b2dfb8865f75
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=2e76954097fb090d3276586efea6b2dfb8865f75

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Sep 23 17:39:34 2008 +0200

wined3d: Move part of the shader instruction table to the backend.

---

 dlls/wined3d/arb_program_shader.c |   88 +++++++++++++++++++
 dlls/wined3d/baseshader.c         |    9 +-
 dlls/wined3d/glsl_shader.c        |   88 +++++++++++++++++++
 dlls/wined3d/pixelshader.c        |  170 ++++++++++++++++++------------------
 dlls/wined3d/vertexshader.c       |  114 ++++++++++++------------
 dlls/wined3d/wined3d_private.h    |   95 ++++++++++++++++++++-
 6 files changed, 415 insertions(+), 149 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=2e76954097fb090d3276586efea6b2dfb8865f75



More information about the wine-cvs mailing list