Henri Verbeet : wined3d: Handle texture coordinates the same way we handle other vertex attributes.
Alexandre Julliard
julliard at winehq.org
Thu Sep 25 07:13:41 CDT 2008
Module: wine
Branch: master
Commit: 3a7fcec4d70854da9d3c5d74fb7b215356c80e79
URL: http://source.winehq.org/git/wine.git/?a=commit;h=3a7fcec4d70854da9d3c5d74fb7b215356c80e79
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Sep 24 15:56:48 2008 +0200
wined3d: Handle texture coordinates the same way we handle other vertex attributes.
---
dlls/wined3d/directx.c | 56 +++++++++++++++++++++++++++++++-
dlls/wined3d/drawprim.c | 71 ++++------------------------------------
dlls/wined3d/wined3d_private.h | 4 ++-
include/wine/wined3d_gl.h | 12 +++++++
4 files changed, 77 insertions(+), 66 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=3a7fcec4d70854da9d3c5d74fb7b215356c80e79
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