Henri Verbeet : wined3d: Handle texture coordinates the same way we handle other vertex attributes.

Alexandre Julliard julliard at winehq.org
Thu Sep 25 07:13:41 CDT 2008


Module: wine
Branch: master
Commit: 3a7fcec4d70854da9d3c5d74fb7b215356c80e79
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=3a7fcec4d70854da9d3c5d74fb7b215356c80e79

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Sep 24 15:56:48 2008 +0200

wined3d: Handle texture coordinates the same way we handle other vertex attributes.

---

 dlls/wined3d/directx.c         |   56 +++++++++++++++++++++++++++++++-
 dlls/wined3d/drawprim.c        |   71 ++++------------------------------------
 dlls/wined3d/wined3d_private.h |    4 ++-
 include/wine/wined3d_gl.h      |   12 +++++++
 4 files changed, 77 insertions(+), 66 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=3a7fcec4d70854da9d3c5d74fb7b215356c80e79



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