Henri Verbeet : wined3d: Store a struct wined3d_shader_dst_param in struct wined3d_shader_semantic.

Alexandre Julliard julliard at winehq.org
Wed Apr 8 10:05:32 CDT 2009


Module: wine
Branch: master
Commit: d12e489272fe0bfbcc1a31a9ea537e9db05315f1
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=d12e489272fe0bfbcc1a31a9ea537e9db05315f1

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Apr  8 08:35:06 2009 +0200

wined3d: Store a struct wined3d_shader_dst_param in struct wined3d_shader_semantic.

---

 dlls/wined3d/baseshader.c      |   29 +++++++++++++++++++----------
 dlls/wined3d/glsl_shader.c     |   26 +++++++++-----------------
 dlls/wined3d/vertexshader.c    |    7 ++++++-
 dlls/wined3d/wined3d_private.h |   21 +++++++++++----------
 4 files changed, 45 insertions(+), 38 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=d12e489272fe0bfbcc1a31a9ea537e9db05315f1



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