Henri Verbeet : wined3d: Pass a struct wined3d_shader_src_param to shader_glsl_add_src_param().
Alexandre Julliard
julliard at winehq.org
Mon Apr 20 11:33:07 CDT 2009
Module: wine
Branch: master
Commit: 48a096a6381cc706a52c645aaa95aff7812bd57d
URL: http://source.winehq.org/git/wine.git/?a=commit;h=48a096a6381cc706a52c645aaa95aff7812bd57d
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Fri Apr 17 09:46:57 2009 +0200
wined3d: Pass a struct wined3d_shader_src_param to shader_glsl_add_src_param().
---
dlls/wined3d/glsl_shader.c | 183 +++++++++++++++++++++----------------------
1 files changed, 89 insertions(+), 94 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=48a096a6381cc706a52c645aaa95aff7812bd57d
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