Henri Verbeet : wined3d: Store D3D shader opcode names in a separate table.

Alexandre Julliard julliard at winehq.org
Mon Apr 27 08:04:08 CDT 2009


Module: wine
Branch: master
Commit: 2b07565d6ebde0c07e6a46ff18b3115e29ca7fd2
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=2b07565d6ebde0c07e6a46ff18b3115e29ca7fd2

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Apr 27 09:37:14 2009 +0200

wined3d: Store D3D shader opcode names in a separate table.

---

 dlls/wined3d/baseshader.c      |   92 ++++++++++++++++++++-
 dlls/wined3d/pixelshader.c     |  175 ++++++++++++++++++++--------------------
 dlls/wined3d/vertexshader.c    |  128 ++++++++++++++---------------
 dlls/wined3d/wined3d_private.h |    1 -
 4 files changed, 238 insertions(+), 158 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=2b07565d6ebde0c07e6a46ff18b3115e29ca7fd2



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