Henri Verbeet : wined3d: Store D3D shader opcode names in a separate table.
Alexandre Julliard
julliard at winehq.org
Mon Apr 27 08:04:08 CDT 2009
Module: wine
Branch: master
Commit: 2b07565d6ebde0c07e6a46ff18b3115e29ca7fd2
URL: http://source.winehq.org/git/wine.git/?a=commit;h=2b07565d6ebde0c07e6a46ff18b3115e29ca7fd2
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Apr 27 09:37:14 2009 +0200
wined3d: Store D3D shader opcode names in a separate table.
---
dlls/wined3d/baseshader.c | 92 ++++++++++++++++++++-
dlls/wined3d/pixelshader.c | 175 ++++++++++++++++++++--------------------
dlls/wined3d/vertexshader.c | 128 ++++++++++++++---------------
dlls/wined3d/wined3d_private.h | 1 -
4 files changed, 238 insertions(+), 158 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=2b07565d6ebde0c07e6a46ff18b3115e29ca7fd2
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