Henri Verbeet : wined3d: Explicitly pass the context to the shader_select() handler.

Alexandre Julliard julliard at winehq.org
Fri Aug 7 08:49:22 CDT 2009


Module: wine
Branch: master
Commit: 3bf0ad45289a59ec388507a39b50ce3865ec9639
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=3bf0ad45289a59ec388507a39b50ce3865ec9639

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Fri Aug  7 08:51:18 2009 +0200

wined3d: Explicitly pass the context to the shader_select() handler.

---

 dlls/wined3d/arb_program_shader.c  |   13 +++--
 dlls/wined3d/ati_fragment_shader.c |    2 +-
 dlls/wined3d/baseshader.c          |    2 +-
 dlls/wined3d/context.c             |    2 +-
 dlls/wined3d/glsl_shader.c         |   89 ++++++++++++++++++++----------------
 dlls/wined3d/state.c               |    4 +-
 dlls/wined3d/wined3d_private.h     |    2 +-
 7 files changed, 62 insertions(+), 52 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=3bf0ad45289a59ec388507a39b50ce3865ec9639



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