Henri Verbeet : wined3d: Explicitly pass the context to the shader_select() handler.
Alexandre Julliard
julliard at winehq.org
Fri Aug 7 08:49:22 CDT 2009
Module: wine
Branch: master
Commit: 3bf0ad45289a59ec388507a39b50ce3865ec9639
URL: http://source.winehq.org/git/wine.git/?a=commit;h=3bf0ad45289a59ec388507a39b50ce3865ec9639
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Fri Aug 7 08:51:18 2009 +0200
wined3d: Explicitly pass the context to the shader_select() handler.
---
dlls/wined3d/arb_program_shader.c | 13 +++--
dlls/wined3d/ati_fragment_shader.c | 2 +-
dlls/wined3d/baseshader.c | 2 +-
dlls/wined3d/context.c | 2 +-
dlls/wined3d/glsl_shader.c | 89 ++++++++++++++++++++----------------
dlls/wined3d/state.c | 4 +-
dlls/wined3d/wined3d_private.h | 2 +-
7 files changed, 62 insertions(+), 52 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=3bf0ad45289a59ec388507a39b50ce3865ec9639
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