Henri Verbeet : wined3d: Rename some GLSL instruction handlers.
Alexandre Julliard
julliard at winehq.org
Wed Aug 19 11:32:36 CDT 2009
Module: wine
Branch: master
Commit: dc8b1bdc0f0999db83b591723a18562112dad651
URL: http://source.winehq.org/git/wine.git/?a=commit;h=dc8b1bdc0f0999db83b591723a18562112dad651
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Aug 19 10:55:37 2009 +0200
wined3d: Rename some GLSL instruction handlers.
The pshader_glsl_* names are a leftover from when we had separate code for
vertex and fragment shaders.
---
dlls/wined3d/glsl_shader.c | 88 ++++++++++++++++++++++----------------------
1 files changed, 44 insertions(+), 44 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=dc8b1bdc0f0999db83b591723a18562112dad651
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