Henri Verbeet : wined3d: Properly check if an attribute is used in transform_texture().

Alexandre Julliard julliard at winehq.org
Wed Aug 26 10:44:44 CDT 2009


Module: wine
Branch: master
Commit: 6ef17134d22062cb4553177ff78263ba8aefc569
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=6ef17134d22062cb4553177ff78263ba8aefc569

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Aug 26 10:18:05 2009 +0200

wined3d: Properly check if an attribute is used in transform_texture().

---

 dlls/wined3d/state.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index 8e05464..e6963c4 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -3099,7 +3099,7 @@ static void transform_texture(DWORD state, IWineD3DStateBlockImpl *stateblock, s
 
     set_texture_matrix(&stateblock->transforms[WINED3DTS_TEXTURE0 + texUnit].u.m[0][0],
             stateblock->textureState[texUnit][WINED3DTSS_TEXTURETRANSFORMFLAGS], generated, context->last_was_rhw,
-            stateblock->wineD3DDevice->strided_streams.elements[WINED3D_FFP_TEXCOORD0 + coordIdx].stride
+            stateblock->wineD3DDevice->strided_streams.use_map & (1 << (WINED3D_FFP_TEXCOORD0 + coordIdx))
             ? stateblock->wineD3DDevice->strided_streams.elements[WINED3D_FFP_TEXCOORD0 + coordIdx].format_desc->format
             : WINED3DFMT_UNKNOWN,
             stateblock->wineD3DDevice->frag_pipe->ffp_proj_control);




More information about the wine-cvs mailing list