Huw Davies : d3d9/tests: Destroy the window after we release the device.
Alexandre Julliard
julliard at winehq.org
Thu Dec 3 10:29:54 CST 2009
Module: wine
Branch: master
Commit: 14b343fcd006adb6f310cc747663f50dc24b91f3
URL: http://source.winehq.org/git/wine.git/?a=commit;h=14b343fcd006adb6f310cc747663f50dc24b91f3
Author: Huw Davies <huw at codeweavers.com>
Date: Thu Dec 3 13:28:15 2009 +0000
d3d9/tests: Destroy the window after we release the device.
Although either order is supposed to work, the former crashes with Wine.
---
dlls/d3d9/tests/visual.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index 18a69c6..15ddd44 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -10748,9 +10748,9 @@ cleanup:
IDirect3DDevice9_GetSwapChain(device_ptr, 0, &swapchain);
IDirect3DSwapChain9_GetPresentParameters(swapchain, &present_parameters);
- DestroyWindow(present_parameters.hDeviceWindow);
IDirect3DSwapChain9_Release(swapchain);
ref = IDirect3DDevice9_Release(device_ptr);
ok(ref == 0, "The device was not properly freed: refcount %u\n", ref);
+ DestroyWindow(present_parameters.hDeviceWindow);
}
}
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