Henri Verbeet : wined3d: Move shader input/ output signatures to IWineD3DBaseShaderClass.
Alexandre Julliard
julliard at winehq.org
Thu Dec 31 07:42:43 CST 2009
Module: wine
Branch: master
Commit: b548e387aef1dcf71e88f784082b326faf63cbc0
URL: http://source.winehq.org/git/wine.git/?a=commit;h=b548e387aef1dcf71e88f784082b326faf63cbc0
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Dec 30 19:33:41 2009 +0100
wined3d: Move shader input/output signatures to IWineD3DBaseShaderClass.
---
dlls/wined3d/arb_program_shader.c | 47 +++++++++++++++++++-----------------
dlls/wined3d/glsl_shader.c | 11 ++++----
dlls/wined3d/shader.c | 11 ++++----
dlls/wined3d/wined3d_private.h | 8 +++---
4 files changed, 41 insertions(+), 36 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=b548e387aef1dcf71e88f784082b326faf63cbc0
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